Johnny
-
Content Count
2,122 -
Joined
-
Last visited
Posts posted by Johnny
-
-
The black lines? It was part brush, part lasso. (BTW, can you point out some flaws in #13?) Thanks for the comments.
Heh, thank you.Wow so many. Johnny, I'm gonna die trying to respond to all of them We've only seen 11 & 16 here at Xisto anyway
Ok.. um my faves - 2,5,6,10,13 and yeah - gift 3 & 7
2 - Good font choice, brushing is pretty decent. The sig just flows quite well and whilst maybe not technically outstanding, works well.
5 - Interesting semi grunge/tech thing, I like it better than the other similar one (14), as 14 looks a bit bright/bleached. Anyway, it's unique, and the render & text aren't too bad either.
6 - I've always like the whole "light" brushing thing. You've made it work quite well - maybe too much . Perhaps a little less brushing/light would make the render and text a bit more visible - though I did still like it.
10 - Once again, good use of the whole "light" thing. Works well with the render as it looks like the light is reflecting off. Not too sure about the lines in the middle, but I like the text... good brushing around it - makes it look funky
13 - Worms is awesome. And that's a great sig. Good use of simple colours - good render placement. It's totally unique, and great use of that filter for the background. My pick of the lot.
Gifts:
3 - Nice mystical feel with soft brushing, reflected text. The pattern overlay works well too. Good how the render feels part of the sig with the soft brushing round it.
7 - Star brushes used well, not too excessive, and the cloudish background is subtle yet effective. Suitable font choice too. Just don't go for how part of the render has lost it's colour and become blue.
The others:
1 - Bit monotone - background makes text box thing look a bit pixellated - though I like the render
3 - Once again, a bit monotone, brushing is a bit boring... Render isn't particuarly complex either.
4 - Luigi is a bit pixellated round the edges, and his colour isn't quite uniform - a bit patchy. He doesn't really blend in at all with the background (which is a bit boring in itself, with only the beam trailing).
7 - Not too bad, nice how the sword is higlighted with the brush strokes. Maybe some more variation in the background would do it.
8 - Find the background a bit simple... and then it's just the render with some tech brushes, which don't flow quite as well as some of your other sigs.
9 - Works well, actually. Simple, neat, but comparatively, not as good as your others.
11 - I've commented on this one before I think.
12 - Bit too blue, and the bottom seems a bit bare, even though it's lighter than the rest. Maybe the lighter bit needs to be at the top, whilst the text and darker bit at the bottom? I'm not sure, just didn't go for the placement so much.
14 - Doesn't work as well as 5, too bright in the middle, and the render doesn't blend as well - as it's just on top of the background
15 - Better than the Luigi one, but I would think some more background, and better blending of the render would do it. Have his feet somehow brushed over, like they're moving? I'm not sure
16 - Not much to say, just a bit boring.
Other Gifts:
1 - Bit too simple - just the grunge type overlay brush on top, can't tell what's in the background. Good font choice though.
2 - Text a bit too opaque, and the render needs to be blended in a bit better.
4 - Monotone, I think. Neat and tidy, but looks like other sigs you've made - ie not that unique.
5 - Background is too dominant with the patches.. text is hard to read too.
6 - Think you went a bit overboard on the glow on text/feature. Magna Carta renders tend to be overused also.
Freaker, I frickin' love you. I love reading all your comments/criticism/whatever, as it really does help me find my mistakes, and essentially makes me a better designer in the end. <3hey man!
WOW your good, got some talent there man!. Do your use Adobe photoshop CS or CS2? OR what else?
Do you mind makinf one for me and sending it to jerrylili@gmail.com. oor jus post a new topic with my game to get me attension.
I would like to have if you please:
Name : Jerry Li Li
some cool graphics
and these faces
barcadi.
and other.
please mama,
thanks ,
thanks,
jeman jerrry
Um...not sure what you're talking about, but I think the gist is that you want me to do a sig for you. PM me the details, and I'll see what I can do.
-
5.
6.
7.
I know you guys are reluctant to comment on them all, but please do, because I love attention, and I love criticism even more.
(Oh, and just for reference, my faves are 7, 9, 12, 13, and gifts 3 and 7.)
-
11.
12.
13.
14.
15.
16.
And here's a few more gifts for people at Gamerenders:
1.
2.
3.
4.
Continued in next post.
-
*sigh* I really should post these in seperate topics, because when there's several in one topic you guys seem to make less detailed comments on each sig, but meh...I'm lazy. Here's a bunch that I haven't posted because...well...I dunno why. I just post sigs at Gamerenders more often. (Excuse me if I've posted some already...I lose track.)
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
Continued in next post.
-
The render pack contains a folder with many subfolders for certain things like Hitman, Nintedo Characters, Anime, Robots, Automobiles, War, etc etc. (a folder for unsorted too). It's pretty useful, although quite a few of them are still in JPG form with white backgrounds. Some are easy to cut out, but most are a total pain in the neck.Overall it's a nice pack though. A lot of renders you don't see too often.
-
Hm...another thought...is that based on Ragnarok? I believe that....thing...is from RO, right?
-
Weeks? With cable I download 5g games and such in like...a day. Get cable. Your compy will thank you.
(btw, you want someone to actually "mail" it to you? Like, on a cd? Pfft. )
-
Ah. Thanks for the clarification. I love chocolate chip too. We should hold the first annual Xisto chocolate chip cookie bake-a-thon.
-
-
Oh, and pick different text. "Saint Michael begins" sounds lame.
-
Looks much much better, but still not up to "professional" level.alright here..i tried to do another one..i think this one loks better..simple but i think teh colors are better and i used the same better..
-
-
-
lol~ those wacoms are not that expensive
I got mine for 80bucks canadian ^^
i'm going to ask my dad for a better one that is like around 120 bucks next year.
Because i got into this art school, and next year i'm going to apply for communication designs, if i got in, im going to indulge myself with a tablet from the intros series XD
Heh, yeah, I know they're not that high, I'm just broke.Gonna look for a new job this summer...when I get some money back into my pocket, I'm probably gonna grab one. (I have nothing better to spend my money on anyway).
My only problem is that I'm not too great at drawing IRL. I mean, I'm definitely not bad, just not too GOOD either.
-
Okay, wow, yeah, sorry Luki, I have no idea where to start on this one. There's very little of anything visually pleasing there...To start, I guess, try making a more "sleek" color setup and design, you see how T17's new skin has blue/white/grey? Especially since you have a business-type site (or at least, that's what I'm guessing) you're gonna want a more professional layout. The navigation titles look pretty bad...the arrow's too bland, and the font is kinda fugly (and the different sizes too.)...the content boxes don't look that great either, they definitely don't need to be dual-colored, and that shape is okay, just fix the beveling (to maybe like a small pillow emboss?) and the different sized header. The banner could also use a bunch of work.Yeah, really sorry to sound like a *BLEEP* and tear you down like that...I'm just trying to help...keep working at it Luki.
-
-
-
Haha, guess I forgot to actually comment on the image, huh? It looks half-decent, but the bg could use color, the saiyan unity is kinda fugly, and the blending's off...
-
Nah, I don't think it needs to be spherized...I'm thinking it'll just look odd...
And about the last part, I think a unique technique or style can be what makes you better than the rest. I'm really still a newb, but I think my different style (colorful with vectors and such) sets me apart from some of the other people at my level...
-
-
Wow, very nice, Mike. The background is great, and the render fits it perfectly. The only thing I have a problem with is the text. Try putting a 1px black stroke on it at about half transparency...you'll see what I mean.Great job though. Keep doing sigs that well.
-
Can I ask you a question? What are you talking about? Is it a logo for RPG Maker 2k/3? I'm guessing it is, of course, but that brings me to something else...are you making some sort of DBZ game or something?
Don't just post "Oh, this is good, because it's for RPG Maker." That makes no sense.
-
Ha, I told him to fix up the bg a little (there's repeating brushes, and a couple other flukes), to fix the text (it used to be 100% opaque yellow text, with the same font. Still needs a better font though, and maybe more effect)I meant to also tell about the cut off render, but I guess I forgot...
-
Well, the balls can stay how they are...they don't look bad, but try to avoid "self-made" borders, (I'm guessing that's what you did?) Maybe add a little more brushing, and choose a better font (with a different style).Hate to nitpick, just trying to point out some helpful stuff....
Graphic Designs For Signiture
in Graphics, Design & Animation
Posted · Report reply
Okay, wow, let's see...First of all, try devoting more time to sigs. It's pretty obvious that you don't spend too much time on them...I did the same thing, and my work wasn't nearly up to par. Now I spend at least 10 minutes on each sig, and sometimes up to an hour.What you need to work on is brushing. There's a lot of repeated and cut off brushes there. That needs to be fixed.Then work on text. Try getting some more elaborate fonts, and using some better blending and such on your text. It all looks like plain, flat, one color, "normal" font text. That needs to be improved.Also, color's a big problem. There's lots of conflicting colors in those sigs, and when there isn't, it's too monotone. Try using a color balance layer with a Filter>Render>Clouds on it.Your sigs need borders as well. A border tidies up the edges of a sig. It's very effective.Oh, and on the popout sig, make it a transparent background, and save it as a .png, so there's no white behind the render.Needs lotsa work, but keep trying.