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Saint_Michael

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Everything posted by Saint_Michael

  1. i doubt all of them are going to be pop ups but havn't comb though all of them yet. so it shall be interesting indeed.
  2. well by tomarrow we shall see what the people i dub htee tournament Xisto.com Gfx Idol. Notice from Johnny:
  3. the text is better but it could be more keep working at it.
  4. yeah this place is not so bad it lets you meet new people and get that good warming feeling that this is the place to be.
  5. multi-coloring would have gone good with this, try it out and see what kind of results you get with it.
  6. yeah not bad but need some work in all of them, do it in steps start with brushing then going into renders and then tech borders.
  7. i drop a stroke on the text to make it stand out just a bit. also the brushing is just a little to light and some darkness to it to make some depth to it. also the render looks transparent.but on topic with multi coloring i can't seem to get it right, and i read enough stuff on it for it to work, but it don't come out as good as i want it to be.
  8. well ot bad it won't take long for hack to be use since it most likly is on p2p programs and such, which gives people enough time to get some stuff going with it.
  9. not bad at all everything is working with this 10/10
  10. like isad earlier these tutorials are good for the beginners, yeah i agree that brush would look better with a camo style going with it.
  11. i put my hand up to that one, reading random stuff and then mixing it all together to make some good stuff.
  12. so for $200 you get a practical t1 line in your house, its all good and dandy but i don't need that kind of speed for what i do but im interested more in the stats that it can produce.
  13. yeah i have to agree with my cohorts all them 9/10 across the board the last one 5.5/10.
  14. thats where abstract brushing comes into play with fractals, you can do alot with abstract brushing and the right grunge brush to get the right depth in sigs.
  15. well im going on 4 months designing sigs its not that hard to pick up mind you that you have the right matierals to do it with, jouhnny ha a a few tutorials to begin sig designing, plus go to gamerenders.com to read some more indepeth ones as well.
  16. not much a manga reader to many books to explain the whole story, its like reading comics with no color in them.
  17. i was glad that i got it but then again i havn't really put to much into it until after i started doing graphics.
  18. i see some pretty good entries but i wait till have the first SOTW is over so i can really talk about them don't want to influance the voting now would i?well maybe i would
  19. the xbox handheld will look like a sega systemm thier is to much in the xbox to be that compact into a hand held system.
  20. wow this is a tough one well both are monotone to begin with so i have to look at somehting else.luki- some good blending but need more-text works well with this -render a little to transparentBlaqueMajik-text pixellated and it seems the luminosity didn't help it at all-render blended in good, but to monotone for the bg-its too green for my taste.my vote is luki on this one.
  21. well the answer is put out so this topic should be closed thanks
  22. welcome aboard we always need some new fresh faces on Xisto.
  23. well snlil for you i will post the answer to my third challange on monday to make you happy.
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