DeM0nFiRe
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Everything posted by DeM0nFiRe
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Hey guys, I was wondering if there would be any sort of credit return for the days the websites were down. I lost about six or seven days worth of hosting without being able to view my site, so if possible I'd liek at least some of that back.Thanks for listening!
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I made the same mistake, the question asks for f'(e) the little ' means that he wants f prime of e
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Yay, I have another:#18 - heavy, engineer, scout, spy, sniper, soldier, demoman, pyro, medic (units in Teamfortress 2)
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I KNOW WHERE HE WORKS! after some google-fu I found this: http://forums.xisto.com/index.php?shop;mode=threaded #2 you work at an apple store in california #18 - heavy, engineer, scout, spy, sniper, soldier, demoman, pyro, medic (units in Teamfortress 2)
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#3 - -(e^(PI*sqrt(-1))) = 1 #17 - true #20 - image Ok, I misunderstood this one, the answer is "DMG" #15 - (Assuming that the array is Zero Indexed) Well, technically speaking, this would never end and therefore would return nothing. However, assuming it could reach infinity and it does end at that point, every object at a prime number index would be 1, because since they have no factors, and when i is one of those primes it does not change that object. In addition, the object at index 1 and 0 would not be changed because i starts at 0 anbd goes up. (I specifically mention these two because they are not considered prime numbers, I believe) #14 - (Assuming that the array is Zero Indexed) Well, technically speaking, this would never end and therefore would return nothing. However, assuming it could reach infinity and it does end at that point, every object at a prime number index would be 1, because since they have no factors, and when i is one of those primes it does not change that object. In addition, the object at index 1 and 0 would not be changed because i starts at 0 anbd goes up. (I specifically mention these two because they are not considered prime numbers, I believe) #28 - 80.471447 Didn't see the prime part, the answer is f'(e) = 20e + 2e^(e-1) In decimal form, this is 11149.883 (also equal to (4104.8e) #13 Question 13 is Unlucky
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Well, unfortunately I have my own Game Team to worry about right now, so I'm unable to work with you directly. However, I can help you start thinking about what you may want to use. The simplest way would probably be to use FPS Creator, although I've not actually used it myself so I don't know how great it actually is. If you want to actually program it, you can start with an existing engine. You can use the Quake 2 and 3 engines for free from idSoftware so long as you comply to the GPL license. (It's about $10,000 otherwise, I believe). Then there is also the Cube and Cube2(Saurbraten) engines that are also available under GPL.
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Hello guys,Actually, I believe one Terrabyte is 1024 Gigabytes if you want to be exact (Everything is generally a power of 2)Also, you can buy a Terrabyte Harddrive, but they are generally very large, very loud, very hot, and very expensive Also, I believe they are usually sold as external HDDs because it'd be hard to fit them into a computer at this time.
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Hey there, and welcome to your doom- err, I mean Xisto!CSS really is alot of fun, isn't it? You can get some pretty cool designs going.What kind of game is samp? I might just try it out ^_^See you around Xisto!
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Hmm, I've never tried Reality Factory. Suppose I should try it and give it a go. If I ever get around to trying it out, I'll report what i find out about it, ok? XD
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Well, would you like to provide more information on why you have that opinion? So far everyone else has offered reasons to support their side of the argument XD Kind of hard to continue this if you don't give us more to work with
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That's what I say. A game with good graphics isn't necessarily fun, and a game with good gameplay doesn't necessarily have good graphics. I would certainly play a game like Gemfire for the NES before I'd play the newest Medal of Honor. Even if a game has good graphics, you can tell when a company just wanted to release a game for money, and when a company actually tried to make a good game. (Not that both can't happen )
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Best Multiplayer Game Ever Challenge Which is the best? You decide
DeM0nFiRe replied to Deathor's topic in Computer Gaming
Guys, Mario Party for the win -
Personally, I think 2D games are great still. In fact, I could argue that the advancement of games into 3D has damaged the development of real quality games. For instance, take a look at Halo. There is no story to Halo, no real innovations to it at all. The game is a chance for plaers to move and shoot and drivein 3D. That needs no story for it to sell. And instead of working on making the gameplay better, Halo one, two and three have successively had better graphics, with no huge differences in gameplay. If a 2D game has no good gampley or no good story, there's no way anyone will buy it. Since the graphics cannot make the player believe he or she is an elf, the story must convince the player they are an elf. Of course, not every 3D game has no story or has bad gameplay. There are still games like Return to Castle Wolfenstein and Knights of the Old Republic that stand out, not for their graphics, but for the game itself. With 2D games, the developer generally has to work harder to convince the player to put down the 3D game.In my opinion, certain genres are just better in 2D eitehr way. Final fantasy, I think, is more immersive in 2D. Any sort of Tactical RPG (Fire Emblem, Gemfire) I think also works betrter in 2D.
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Hey everyone, What I have here is a really simple Multi-Dimensional Array class. This is a Lite version with only very basic features. It supports 2- and 3-Dimenional Arrays, and it only really has capabilities for storing and accessing data. I am working on a fully featured version of the class, but it's going in a game engine I am working on that I'll hopefully be selling licenses for, so it would do no good to release all the classes in it. This class has relatively good performance on my machine, but I've had reports of less performance on lesser machines, so you may want to watch out for that when using this. This class beats the Matrix class because the Matrix can hold only numbers. Multi_Array can hold any type of object. There are some issues with this code that I am aware of and that I am fixing, but the code is still functional. The comments at the top of the code refer to RMXP and RMVX because I originally released it as a script for those two programs. However, it is straight ruby so it will work without those programs just fine. Terms of use and instructions for use are found above the code in those same comments. #-------------------------------------------------------------------------------# Title: DeM0nFiRe's Lite Multi Dimensional Array# Scripter: DeM0nFiRe# Version: 1.1.1 (03/28/08)# Version History:# 1.0.0 - First Release# 1.0.1 - minor fix# 1.1.1 - Updated inititialize method to be faster# Function: This class provides a method for 2- and 3- dimensional arrays.# This is a lite version of the class, and so the size you declare when # initializing the array is it's final size. If you try to go outside the# bounds, it will not automatically resize the array like the standard array# will. This class has two distinctive features over the RGSS Table class.# one is the fact that Table can only hold 2 Dimensions, this one can do 2 or # 3. Also, Table can hold only numbers, this can hold any type of object.# PLEASE NOTE: While it has not been tested, this should work in RMVX as well# as RMXP. If someone can confirm this for me, that would be great.# How To Use:# first, you must initialize the array like this:# "array = Multi_Array.new(dimensions, [w,h,d])"# where dimensions is the number of dimensions (2 or 3) and w is width, h is# hieght and d is depth. You only include d if dimensions is 3. The array will# be filled with nil when first created.# # once you have the array created, to change an item in the array you use:# "array[x,y,z] = object" You only use z if it is a 3 dimensional array. In a # similar fashion, you can access the information with "array[x,y,z]" When you# add an object, you will get a return of the object if it worked, if it fails# it will print out why and return nil.# EXAMPLE:# array = Multi_Array.new(3, [3,3,3])# array[1,1,1] = 7 #->7# array[1,1,1] #-> 7# array[1,2,1] #-> nil# array[1,2,3] #-> prints "Selection Out of Bounds" and returns nil# you can also do array.size to retrun an array of [width, height, depth]# depth will be there only if it is a 3D array.# Terms of Use:# You can use this script in any of your non-commercial projects, but I ask# that you give me a small mention of credit. if you want to use this for a# commercial project, talk to me first. I will probably ok it, but i'd like to# know how you will use it in a commercial setting.#------------------------------------------------------------------------------- ################################################################################# - Class Multi_Array################################################################################class Multi_Array attr_reader :size #============================================================================= # -initialize(dimensions, [w,h,d]) #--------------------------------- # dimensions: number of dimensions for the array (2 or 3 only) [REQUIRED] # w: number of objects wide the array is [REQUIRED] # h: number of objects tall the array is [REQUIRED] # d: number of objects deep the array is [ONLY IF dimensions IS 3] #============================================================================= def initialize(dimensions, size) @data = [] #create standard array @size = size #size of array @dimensions = dimensions #dimensions of array if (@dimensions >= 2) and (@dimensions <= 4) if size.length < 2 #make sure there are enough dimensions given in size print("Not enough dimensions in size") return nil end #Make array 2D for i in 0...size[0] @data[i] = Array.new(@size[1]) end if @dimensions == 2 #if the array will be 2D return self #return the 2D array else #if array will not be 2D if @dimensions == 3 #if array will be 3D if @size.length != 3 print("Wrong number of dimensions in size") return nil end #add 3rd dimension to array for i in 0...size[0] for j in 0...size[1] @data[i][j] = Array.new(size[2]) end end return self #return the 3D array else #if array is not 2D or 3D print("Multi_Array can take only 2 or 3 dimensions.") return nil end end else print("Multi_Array can take only 2 or 3 dimensions.") return nil end end #============================================================================= # -[x,y,z] #-------- # x: the x of your selection # y: the y of your selection # z: teh z of your selection (only for 3D array #============================================================================= def [](x,y, z=nil) if (z !=nil and @dimensions !=3) or (z == nil and @dimensions == 3) #if wrong number of dimensions accessed print("Wrong Number of Dimensions Accessed on " + @dimensions.to_s + "D array") return nil end if (x > @size[0]+1) or (y > @size[1]+1) #if x or y out of bounds print("Selection Out of Bounds") return nil end if (@dimensions == 2) and (z > @size[2]+1) #if z out of bounds on 3D array print("Selection Out of Bounds") return nil end if @dimensions == 2 #if array is 2D return @data[x][y] #return selection end if @dimensions == 3 #if array is 3D return @data[x][y][z] #return selection end #now, if the array makes it this far, that means I messed up the code #or it was used in a situation I did not anticipate (Which still means #I messed up ) print("Array has been corrupted") return nil end #============================================================================= # - [x,y,z] = object #------------------- # x: the x of your selection # y: the y of your selection # z: the z of your selection (only for 3D array) # object: what you want to set the selcection to #============================================================================= def []=(x, y, z_or_obj, object=nil) if z_or_obj == nil print("The object was not set correctly. Please refer to script header for instructions") return nil end if object != nil and @dimensions == 2 print("The object was not set correctly. Please refer to script header for instructions") return nil end if @dimensions == 2 @data[x][y] = z_or_obj return @data[x][y] end if @dimensions == 3 @data[x][y][z_or_obj] = object return @data[x][y][z_or_obj] end #now, if the array makes it this far, that means I messed up the code #or it was used in a situation I did not anticipate (Which still means #I messed up ) print("Array has been corrupted") return nil end end
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If you increase your distance, you will notice a big difference. Just make sure you increase the distance gradually so as to avoid injury. It's normal if you can't do five miles right away. Since you are at 2 miles now, try going up to 2.5 miles now and go up by a bit every week. Make sure that while you increase the distance you do not decrease your speed. As for teh ice bath, chances are you do not need to do an ice bath *yet*. if you continue the distance running, you will eventually. You need an ice bath after a run that is run as if you are racing and is long distance (say, an hour or 7-8 miles or so) because it will make your legs feel better later. After a regular run, a warm bath is a better idea. That will help with cramps, shin splints etc. if you do too many icebaths, it can be bad or your legs. Also, you do not want to put your entire body in an icebath, that can be dangerous if you don't know what you're doing. Rather, you just want to soak your legs to about the knee. You also do not want the watr temperature to be too low. You probably want around 45-50 degrees farenheit. That seems like it's only cool, but when the humidity is 0% (as it is in water) that feels really really cold.
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I would reccommend you start doing some long distance running for the following reasons:-It will increase your speed by a noticable amount in a relatively short period of time (In two years, my 400 meter (1/4 mile) time has gone from 77 seconds to 56 seconds. I've gone from the slowest sprinter on my team to the third fastest.-It will increase your sprinting distance. Even those two who beat me in the short distance sprint (1/32 mile - 1/8 mile) can't beat me in events like the 600m (close 1/3 mile) or 800m (half mile) because they can't last that long.-It will make everything else easier. When you go on a particularly long or hard run, it will hurt. A lot. But because you survive that pain, everything else gets easier. The headaches you get from running make the headaches you get from being sick feel like nothing XD
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I get about 70-80 WPM with 90+ accuracy usually. If I need to type something really fast i get like 120 WPM but i can't guarantee any real acuracy like that XD
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Someone I IM alot got that virus and so his IM ended up trying to send it to me. The fact he was showing a picture was convincing, as he is a pixel artist. However, the message I got included some information that he wouldn't know (Forget exatly what it was) so I'm like, uhh, no thank you. Then there was the fact it was named Image-005.jpeg, and someone who has as many pictures as him names nothing "Image" XD
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P90x Muscle Confusion Workout Regiment as seen on TV
DeM0nFiRe replied to BuffaloHelp's topic in Health & Fitness
Hey there, I do alot of working out, and from my perspective the P90X seems a little sketchy to me. I do competitive running (Track, Cross Country etc.) and the way we workout is similar, but it's unrealistic to think you'll be able to come back hard after a week off like that. The way we do it is on a weekly basis rather than a monthly basis. If you are looking for the best way to get into shape, I'd suggest you try and follow a track workout regiment. If you want to get physically strong, able to lift alot you want a thrower's workout. If you want to be faster, I'd reccommend a short-distance runner's workout. If you want a blend of both with stanima added to the mix, try distance running. I myself do distance and generally the way we workout is each work we do 2 medium runs(3-5 miles), 3 long runs(5-7 miles) and one longer run (8-12 miles). Then the last day of the week is a lighter 2 miles or so. This way, you never not do work, but you give your bones and joints a rest still. -
Hey people. for all you Counter Strike Source players out there I'm going to tell you about a mod that, if you haven't played yet, you should. There's a decent number of servers that are always running with the mod, so I'm sure you've seen a "ZOMBIE PWNER" server or some such thing, but maybe you've been deciding to pass it by.The way the zombie mod works, it doesn't matter if you choose Terrorist or Counter-Terrorists, because they spawn in the same place and are on the same team, you only need to pick for the character model you want. Once you spawn, everyone runs as far away from the spawn point as they can in all directions, searching for a hiding place. After 10, 15 seconds or so, one random player is changed to a Zombie. The Zombie has only a knife, has about 400 health, has a few lives, moves faster than humans, and has a bit of tunnel vision. When the zombie hits you, however, you are also turned to a zombie. The goal of the zombie side is to turn all or most of the Humans to zombies (not quite sure what the exact number is.) if not, the humans win. There's always you're really good hiding places that are hard for zombies to get into, but every once in a while, the zombie spawns inside of that hiding place. It's so much fun to hear the voice chat at that point. Here's a quote from one such occasion:"Wow, look how many people there are hear. Wouldn't that suck if one of us turned to the zomb- Oh god it's here, everyone run away!"So anyway, I recommend you play this mod if you get a chance.
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Ha ha, I think the hardest games of all time have been on Nintendo Entertainment System or Famicom Disk System.For computer games, I think the hardest game i've played is Return to Castle Wolfenstein on the "Nightmare" difficulty level.
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Hey Cr3w, running is a great way to stay in shape! how much you should do all depends on you. The more you push yourself, the more you'll be in shape. At the same time, risks of a serious injury increase. Since I doubt you want to run competitively (Things like Track, Marathons etc.) the amount you should be running comes with a relatively low risk. If you can do, say, 2 miles a day for four days a week you should be good. If you can go for longer, you'd eventually get to the point where you can outlast all your friends you play football with <_<If you do serious running, as in 7 or more miles a day or running 3 miles in less tha 20 minutes or so, you'll notice you will get alot faster, you'll be able to take alot more punishment, asnd you'll last alot longer. However, your risk of injury will increase many times, injuries like torn muscles becomes a real worry you have to watch out for.As far as lessening your running, you would notice a decrease in your performance if you decreased the running. The running is probably what's making you be able to play for a while at a time.