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Jhearad

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Everything posted by Jhearad

  1. Try the template forum on the mambo site itself. Link That has links to a lot of templates and a lot of discussion on how to modify the templates there to make them fit your site better. As serverph said, mambohut is also good. They have a live demo system so you can have a look and see how the templates look when in use. If you look around you can even find tutorials on how to make your own templates if you're feeling really creative.
  2. Jhearad

    Age 2 Huns

    Are the huns only in the expansion pack. I haven't played the original for a little while but can't remember the huns at all, and I know I never had the expansion pack. In any case, is that the only difference between them and the other races, or do they get a special unit as well. If that is overpowered and they don't need houses I could see how that would unbalance things. I will have to go and have a look in the game store in town and see about buying the expansion and playing it to find out for myself, since it is old enough it must be in bargain bins by now. I do enjoy looking round and seeing what you can find very cheaply in the shops now. Since my pc is starting to get quite old I can only run older games and it is saving me a fortune compared to what i used to spend on games. Some of them are even starting to offer free downloads online which is even better now I have broadband running.
  3. I have now played prince of persia 2 and was very impressed with it. It was very similar to the first one, but easier to get into the controls this time. I think it was a better control system as well as being used to some things from the last game that made it easier, it's not just down to growing experience. The story seems to be enough to keep the game going, though did not get very far yet, so am not sure if there are going to be any major twists as it goes on. The atmosphere is very dark and the graphics work very well there, because it is all quite dark you often pay more attention to movment than to detail, and the movement can be very impressive very often.
  4. Jhearad

    Zelda

    I wonder if you will be able to use other weapons apart from the bow and the sword while on horseback. The hookshot/longshot would be good fun if you were able to swing off the horse as you go. I also saw on another forum someone talking about being able to ride a horse indoors in the new game. I haven;t seen anything about that anywhere else, has anyone here heard anything about it at all?
  5. I agree about the deathmatches not being so much fun generally. I found they tended only to work when you have enough players that anyone launching an early attack has to worry about another player hitting his base while he is gone. That helps to keep people wary for a while and means they have to maintain a force rather than just buidling one up as quickly as possible. Resources wear down quickly if you have to keep replacing units from small battles so you have to think a bit more carefully about what to do.
  6. Have you tried the simpleboard forum? I have just been playing with it on my site and it seems to work quite well. It does all the usual forum things and can be integrated with a community builder and private message compnent as well. It is also possible to use phpbb with mambo, there is a component for doing so that can be found on mamboforge. I am going to use simpleboard myself as it is apparently easier to get it working nicely with the rest of mambo, but I have seen phpbb working perfectly well in a mambo site too.
  7. You could give Deus Ex a try if you have never played it. It is sort of a mix between an action game and an rpg. You do have to do a fair bit of combat, but there is also a lot of choice in what you do, you get the chance to improve your character as the game goes on, and there is lots of exploring you can do.
  8. Jhearad

    Zelda

    It seems to be one of few games that works well for all different formats. lots of other games seem to have game cube versions and gameboy versions but one or the other never quite works. Maybe because the Zelda games have been going for quite a while they have been able to develop for both a little bit more easily than some. Nintendo seem to have managed it with the Mario series as well. There have been good games there for the main consoles and for the gameboy as well. It will be fun to see mario 64 on the gameboy ds. I wonder if they will make a version of OoT for the ds as well, that would be good fun to play on a train or something when you're bored. Would probably have to buy headphones though, since hearing navi in the background would be guaranteed to make other passengers really upset really fast. The little bits of the voice you could hear were always enough to make me think Link can;t have minded not having had a fairy all that much at the beginning of OoT.
  9. The first one took a while to get used to, but after that it was fun to play for a bit. I found eventually though that there just wasn't enough variety in the game to keep me playing to the very end. I think it was the battle system that really got to me after a while, it was a little too monotonous even with the special moves for the different characters. Is the system in the second one the same, or is there a little more to it this time? I would like to see it require a little bit more input than choosing your attack each round and trying to press the button at just the right moment for each attack.
  10. I'm just starting to use mambo myself and am very impressed with just how easy it is to get everything working. it is a bit of a pain to have to upload everything manually via ftp to get the current version up there, but once that's done there are no great headaches left to deal with. It doesn't seem to have quite the same number of components and themes as php nuke yet, but it is definitely starting to catch up. I've also found it is a lot easier to make a theme yourself (it must be, even I have managed it!) which makes it easy to give your site the right look and feel. If anyone knows of any good sites listing templates (preferably with demos) apart from mambohut which I have come across already, I would like to have a look and see what sort of ideas people are going for.
  11. What are the controls like on the GC version? I always find I have spent too long using a mouse and keyboard to adjust to controllers on consoles very quickly, though I do tend to get there eventually if I play enough. I have also heard that it is much easier to string moves together in this game than it was in the first one. Anyone here played it enough to give their opinion on that one way or the other? The idea of being able to launch into a whole sequence of moves is just quite fun, but I can't quite visualise how the timing for it would work.
  12. You got any idea what sort of machine is needed to run it on a PC smoothly? I never trust the specification given by manufacturers as their idea of playable is not the same as anyone elses. I have a horrible feeling this game will join the long list of those which will have to wait until I get a new PC, just because my current machine won't be able to handle it. It's got to the stage where it will be easier to get a new machine than to upgrade.
  13. Did anyone here ever get as far as making their own scenarios and maps for the game at all. I know I had a go at maps and made a few, but wouldn't go so far as to claim that they were at all good. I never tried doing anything more imaginative than that though. Things were just complicated enough to keep me from wanting to do much more, and it was time that could be better spent playing the scenarios made by other people.
  14. Jhearad

    Zelda

    I got hooked on the games first when I played Link's Awakening on the gameboy. Since then I have had an N64 and played a lot on OoT and MM. Both these games are great fun, though I have to admit I was much more impressed by OoT just because it was such a change from what the older games had been, whereas, graphically at least, MM was very similar. Still, that's about the worst complaint I could make so it can't all be bad.
  15. I've never been a huge fan of playing games like this in competitions. i just find it more fun to get a group of friends online and play with/against them. It just makes it a little bit more fun when you know the person you're busy wiping out. It was even better at university when we would play across a lan with room doors open and could talk to each other as we played without needing anything so complicated as headsets or microphones.
  16. I had a go on some of the public games and had good fun there. Right now I just don;t think I have the time to play any more than the odd game though, whatever the temptation may be.I'll have to give you a shout when I have time to play a bit more and give you a game some time. Thanks for all the information in any case. Now back to catching up on a few messages online before I have to get back to pretending to work.
  17. It's going to be a long while before it comes out though. From the interviews they have given it is going to be released for next generation consoles as well as PCs. The good side is that this means the machines will be powerful enough to run graphics that look like that. The new AI system also sounds really interesting, I'd be very tempted to follow an NPC for a while just to see what they do. I'm looking forward to it.
  18. I'm going to end up giving in to temptation and reinstalling it again at some point it seems. if I end up wasting as many hours playing as I did the last time though, I will be sure to blame you entirely.More seriously though I think I will have a go in some of the public servers over the weekend and see how I find it and go from there.
  19. Thanks a lot for the reply. I will have to dig out the CD and reinstall the game. i think i am due another run through it to get myself back into it before I go and get myself slaughtered in multiplayer. I will also make sure I stop by that forum later and see what the people are like. At worst it will give me an excuse to play a few casual games of MP, and I may play more often if it turns out to be better than I remember.
  20. I still play the single player game through every once in a while. I once finished it without killing anyone but those I had to, took the rest out with the baton and creative use of pepper spray. What is the multiplayer like, I always found there were too few people playing and that it was too easy to kill someone. I know at one point people were developing a way to play the single player game cooperatively, that could have been fun. Anyway, if you could give a bit more info about the multiplayer game and this clan it would be good. Thanks.
  21. Does anyone have any more links to pages with information on this. I had a quick look on the ign site and saw they had an interview with designers, but most other sites seem unsure whether or not the news is accurate and don't seem to have any more information. Links to any more information would be much appreciated, as I am a big fan of the first two games and woulkd be keen to find out more about a third.
  22. Shackman, I have run Age of Empires 2 in windows xp without any trouble at all. What error are you getting when you try to run it. If you can narrow things down a bit it might be possible to find a fix for it so you can get it running again. If nothing comes of it here, it's probably worth browsing an Age of Empires forum to see if people have come across it there at any stage and what they have done to fix it. Good luck getting it to work.
  23. I'd have to go for the unreal series every time I think. It might just be because that was what I played first I suppose, but I just find it feels somehow much easier to get into. I still play unreal tournament even now just because of the huge number of mods available for it. It really helps when you can keep adding new elements to game, because as well as having all the new bits, it keeps you playing more and you get better at the game as a whole. Unfortunately I still have a long way to go before I will be able to beat my brother, he has more free time than me to spend playing and is a lot better, it's very depressing.
  24. I've only ever really browsed the guides rather than the boards there. I have joined boards for a few games, but they usually tend to be run by whoever publishes the game. As you say, it's just a matter of finding a decent place with decent people. Even then though, I prefer, if I can manage it and have the time, to explore a game myself as much as I can before going for help. If anyone here plays the myst games or similar they will undertsnad just how frustrating that can get sometimes.
  25. The PC version will probably be almost exactly the same but with higher resolution graphics, since PCs will be able to cope with the added pressure. Beyond that I don't think there is going to be any major difference between the two. And remember, if you have a friend with an xbox threatening to ruin it, go and visit, then steal the controller and play through the game yourself so at least you can ruin it for yourself. Much more fun that way.
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