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xboxrulz1405241485

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Posts posted by xboxrulz1405241485


  1. Posted Image

    PS3 leaves you twitching for more

    Nov. 17, 2006. 02:51 PM

    CHRISTIAN COTRONEO

    STAFF REPORTER

     

    Posted Image

     

    Scarcity, thy name is Sony.

     

    We don't know exactly how many PlayStation 3 units are available in Canada today, but we do know North America is supposed to get some 400,000 consoles for the launch.

     

    It's about 100,000 units shy of Sony's launch for the PS2 and raises the question: do they like seeing the shivering masses line up like they're on a Soviet breadline?

     

    It might make good TV. Perhaps Sony is trying for some sort of cultural phenomenon, with images of hopeful gamers camped out at major toy and electronic stores across the land.

     

    But it also builds impossibly high expectations.

     

    At $659 for the premium version, besides the dignity it costs to wait in line a day or two, this thing better whip up a dirty martini or two.

     

    Though no drinks were flowing, the PS3 drew its own posse of gawkers, even in the depths of the Star's headquarters at One Yonge St.

     

    Admittedly, I prefer the puckered grey-white look of the Xbox 360 to the PS3's uber-blackness.

     

    Standing alongside the 360, the PS3 looks like Darth Vader in his prime â diabolically efficient in all its gleaming blackitude. Only without the heavy breathing.

     

    Indeed, the PS3 is deadly quiet. The 360? Not so much.

     

    Judging by how hot the PS3 gets, on the other hand, it may not have been such a bad idea to throw an extra fan into the mix.

     

    While the PS3 looks like Lord Vader, it drives like Knight Rider.

     

    There are no push buttons on this thing. Glide a finger over a symbol on the edge of the beast and it whirs to life, slurping games and movies effortlessly through a slot in front.

     

    The Sixaxis controller needs to be charged through a USB cable for at least the first few hours, before it can roam free and wirelessly on Bluetooth. It still feels rather angular and waferlike in the hand, not nearly as sturdy and sculpted as the 360 controller.

     

    But time, I imagine, will teach our hands to cradle, and maybe even someday love, the Sixaxis.

     

    Most of the campers who managed to pick up a PS3 will be glued to Resistance: Fall of Man for the next few weeks. The other notable release game, Genji: Days of the Blade, is a typical Japanese wandering, fighting slice-and-dice fest.

     

    Resistance, on the other hand, is Sony's Halo: a first-person shooter with a grand, rollicking storyline and franchise written all over it.

     

    The game, set in the 1950s, pits a slightly supernatural American G.I. against an army of wretched ghouls.

     

    It shows, at least among this early raft of titles, exactly what the PS3 can do.

     

    Flames dance high into the sky from the wreckage of buses, planes and, well, people. Watch your step here. Because when men burn, they really burn, dancing a pirouette of agony before crumbling to the ground. Every now and then, when evening settles, you might catch a glimpse of a full moon peeping between buildings.

     

    Don't get caught gawking.

     

    The enemies in Resistance are always creeping up behind you looking to do something outrageous, like maybe implant some horrific virus and make you one of them.

     

    Called Chimera, they are flawlessly fearsome creations.

     

    And no matter how many of them you plow through with your trusty machine gun, the PS3 never hiccups.

     

    Ultimately, it could be compared to the 360's flagship shooter Gears of War. And in that respect, Resistance ultimately falls short. Though utterly gorgeous, it's hard to see the clear graphical superiority of the PS3's much-touted Cell processor.

     

    Make no mistake. Resistance is a pretty black hole just waiting to suck up your weekend. But Gears of War, which marks the maturation of games for the older 360, is just better. It keeps the PS3's pace in every respect. And ratchets it up when it comes to game play.

     

    Both titles, however, are a testament to the fact that the next generation is finally, fully, upon us. The pixel is dead.

     

    Indeed, watching those wretched ghouls from Resistance lumber toward me, as lifelike as anything we've seen on the screen before, it's hard not to imagine the PS3 spawning another sort of army of wretched ghouls.

     

    Us. Sitting in our living rooms. Twitching to the PS3's every dictate.

     

    If, that is, Sony can actually deliver this thing. And judging by lineups across the land, that may be the only place the PS3 truly gets bogged down.

     

    But for those bold souls who do decide the shiver and bother is worth it, one piece of advice: savour the unpacking.

     

    You only get to unbox a next-generation console every four or five years.

     

    That's right, take your time. Pour a glass of something bubbly. Maybe dig up that old Barry Manilow album.

     

    And peel back the layers ...

     


    Source: The Toronto Star

     

    I'm still sticking to my 360. Maybe in a few years when I hit university, I'll get myself a PS3 as a desktop :)

     

    Your thoughts?


  2. Ok, well the PS3 has finally arrived, and the Wii is coming in tomorrow, so I can now take the chance to review these consoles from a technical standpoint. Even though I do own an XBOX 360, this review is not aimed to promote the console that I've chosen.

     

    Technicals:

    XBOX 360:

    Posted Image

    - Launched November 22, 2005

    - 3 IBM PowerPC G5-based Cores w/ VMX 128 extensions clocked at 3.2GHz each

    - 1MB Cache (shared)

    - 512 MB RAM GDDR3 @ 700MHz

    - ATI "Xenos" chip 500 MHz w/ 10 MB EDRAM Cache (48 billion shader operations per second, 48 Unified Shaders, SM 3.0+)

    - DVD-ROM

    - Optional 20 GB HDD

    Playstation 3:

    Posted Image

    - Launched November 17, 2006

    - Sony, IBM, Toshiba Cell Broadband Engine clocked at 3.2GHz

    - 1MB amount of cache

    - 256 MB XDRAM @ 400 MHz

    - 256 MB RAM GDDR3 @ 700 MHz

    - NVIDIA "RSX" 550 MHz (74.8 billion shader operations per second, distinct pixel and vertex shaders, SM 3.0+)

    - BD-ROM (compatible w/ DVD/CD)

    - 40GB or 60 GB HDD

    Nintendo Wii:

    Posted Image

    - Launched November 19, 2006

    - IBM PowerPC based "Broadway" Core, clocked @ 729 MHz

    - 88 MB 1T-SRAM, 64 MB GDDR3

    - ATI "Hollywood" GPU 243MHz (no specifications as of yet)

    - Proprietary DVD format

    - 512MB built-in flash memory

     

    Backwards Compatibility:

    XBOX 360:

    Backward compatibility is only achieve via software emulation by translating x86 instructions from the old Intel Pentium III based XBOX processor to the new IBM PowerPC G5-based processors.

    Playstation 3:

    Backward compatibility is achieved either by software or hardware by running the old codes off Playstation and Playstation 2 instructions.

    Nintendo Wii:

    Backward compatibility is achieved through hardware, by having the old games already in PowerPC architecture from Nintendo GameCube. For games before Nintendo Gamecube, gamers must repurchase old games from systems like Nintendo 64.

     

    Online Services:

    XBOX 360:

    Online Gameplay and Services are achieved via XBOX Live! for a small fee of CAD $59.99 (CAD $6/month) yearly subscription. You achieve full gameplay with up to 48-64 players and services.

    Playstation 3:

    Online gamplay and services are achieved via PlayStation Network Platform for free. You achieve full gameplay with up to 40 players and services. XFire support on selected games.

    Nintendo Wii:

    There has not been a confirmation about online gameplay on the WiiConnect24. However, the services are free through WiiConnect24.

     

    System Software Support:

    XBOX 360:

    - Audio file playback (non-DRM AAC, MP3, WMA)

    - Video file playback (WMV)

    - Image slideshows

    - Connectivity with a Media Center PC for more codec support

    - Keyboard support

    Playstation 3:

    - Audio file playback (ATRAC3, AAC, MP3, WAV)

    - Video file playback (MPEG1, MPEG2, MPEG4)

    - Additional Linux codec support (Ogg Vorbis, Ogg Theora, etc.)

    - Image editing and slideshows (JPEG, GIF, PNG, TIFF, BMP)

    - Mouse and keyboard support

    - Folding@Home client with visualizations from the RSX

    Nintendo Wii:

    - Audio file playback (MP3)

    - Video file playback (motion JPEG)

    - Image editing and slideshows

     

    Homebrewed Games:

    XBOX 360

    Development via PC using the XNA Game Studio Express (C#, DirectX IDE)

    Playstation 3

    Development via console or PC on Linux (OpenGL, C, C++)

    Nintendo Wii

    Not Confirmed: on console

     

    Final thoughts:

    It is still arguable that these consoles haven't been on the market long enough to safely say which is better. However, in my opinion, in the technical race, the Playstation 3 has outrunned XBOX 360 and definitely the Nintendo Wii, even if the Wii's specifications aren't fully released. However, it doesn't mean that Playstation 3 might be the champion in the gaming industry. Only time will tell

     

    Technical Ranks

    1st Playstation 3

    2nd XBOX 360

    3rd Nintendo Wii

     

     

    xboxrulz

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