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Tweening In Flash Mx Simple tutorial for biginners.

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In this tutorial you will learn how to tween in Flash MX.

 

Motion Tween

 

1. Create a new document in flash. Any size will do.

 

2. Create any shape or object - just not a Flash UI.

 

3. On the time line right click on the time when you want it to stop moving. right click on a frame and click Insert keyframe.

 

4. Select it, you can use the black picture of a cursor in the toolbox (Arrow Tool (v))

 

5. With the new Keyframe selected move the object where you want it to move it.

 

6. Select the to keyframes with shift.

 

7. Right click and press Create Motion Tween.

 

8. Press enter and your object should be moving.

 

Shape Tweening.

 

1. Create a new document or layer.

 

2. Create any shape or object - just not a Flash UI or text.

 

3.Make a new keyframe - select it.

 

4. With the new keyframe selected delete the shape/object and make something different - just not text.

 

5. Select the whole timeline and go to properies at the bottom change the tween drop down menu to shape.

 

6. Press enter to test it.

 

If you can't find/didn't understand stuff in the tutorial this might help.

 

This Image.

 

If you can't find properties or the timeline go to window>and tick properties and timeline. [/color]

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good tutorials for the beginners :ph34r:. Well explained. Well it is a rather simple subject so you cant make it difficult in explaining but anyway. Well done, Thumps up :D

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In this tutorial you will learn how to tween in Flash MX.

 

Motion Tween

 

1. Create a new document in flash. Any size will do.

 

2. Create any shape or object - just not a Flash UI.

 

3. On the time line right click on the time when you want it to stop moving. right click on a frame and click Insert keyframe.

 

4.   Select it, you can use the black picture of a cursor in the toolbox (Arrow Tool (v))

 

5. With the new Keyframe selected move the object where you want it to move it.

 

6. Select the to keyframes with shift.

 

7. Right click and press Create Motion Tween.

 

8. Press enter and your object should be moving.

 

Shape Tweening.

 

1. Create a new document or layer.

 

2. Create any shape or object - just not a Flash UI or text.

 

3.Make a new keyframe - select it.

 

4. With the new keyframe selected delete the shape/object and make something different - just not text.

 

5. Select the whole timeline and go to properies at the bottom change the tween drop down menu to shape.

 

6. Press enter to test it.

 

If you can't find/didn't understand stuff in the tutorial this might help.

 

This Image.

 

If you can't find properties or the timeline go to window>and tick properties and timeline. [/color]

186925[/snapback]


nice mate

 

Notice from Dooga:
Please do not quote entire message with a one line response such as "Nice" "thanks" No warning given this time

Edited by Dooga (see edit history)

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Its a nice tutorial for beginers, but maybe you add how it will become pratical, like tweening corners of images to be "joints", for exmaple arms, but I guess you can't go to advanced, So Awsome Tutorial, Good job.

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nice tutorial

Notice from jlhaslip:
Please read the Help information. Click on the link named "Xisto Readme" just below the shoutbox. Also, read the PM sent to you. Spamming is not tolerated here at the Xisto Forums, and short, one-liners such as these are considered SPAM. We would like to have you continue being a member here, and contribute to the Community, but the simple rules must be followed. No Warning Issued. I'm saving it for next time.
Edited by jlhaslip (see edit history)

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Nice tutorial all good just to add 1 detial you might want to show them to convert said object into a symbol (it helps with tweening in thwee newer versions of flash) all in all great tutorial its great for beginners ;)

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