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tek3D

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    14
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About tek3D

  • Rank
    Newbie [Level 1]

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  • Gender
    Male
  1. yeah, this year Fifa is much better than PES2009.I heard of the Fifa version on Wii. I wonder how to play with that console?
  2. This's the best version. I played NFS:Undercover on my friend's computer, couldn't believe I was playing a game because its excellent graphic.
  3. I used Microsoft Visual C++ 2005 and had no problem with it, it created a project for you. Besides, you can program GUI application easily with MFC.
  4. In my country, programmers have to work very hard and there income is so low.So, there's so less percentage of programmer could be successful here.
  5. I use 3d Studio Max and Multigen Creator.I like Multigen very much, manipulate easily and it's great to create terrain model. Recommend everybody to use it!
  6. I think it's not much different from windows Vista. The best thing I like in Windows7 is the multi-touch screen support.We have to wait to see how Windows7 is!
  7. Best Open Source Engines: 1. OGRE 2. Irrlicht 3. Crystal Space 4. Panda3D 5. jME 6. Reality Factory 7. Blender Game Engine 8. The Nebula Device 2 9. RealmForge 10. OpenSceneGraph I tried ORGE, Irrlicht, and OpenSceneGraph(OSG). - OpenSceneGraph is an portable, high level graphics toolkit for the development of high peformance graphics applications such as flight simulators, games, virtual reality or scientific visualization. Providing an object orientated framework on top of OpenGL, it frees the developer from implementing and optimizing low level graphics calls, and provide many additional utilities for rapid development of graphics applications. I recommend it for simulation application. - The Irrlicht Engine is a cross-platform high performance real-time 3D engine written in C++. It is a powerful high-level API for creating complete 3D and 2D applications like games or scientific visualizations. It comes with documentation and integrates all the state-of-the-art features for visual representation like dynamic shadows, particle systems, character animation, indoor and outdoor technology, and collision detection. All this is accessible through a well designed C++ interface, which is easy to use. Irrlicht is easy to learn and program for beginners. - OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
  8. I used byethost.com and it worked well. I heard much about Xisto, so now I really want to try this host.
  9. I like co.cc, it's the best free domain I've ever used. It's nice, short, and has full of functions. Recommended!
  10. yeah, Gizmo is very well, especially it's free. I lost much money to call to my country, and I tried Gizmo recently, I think its quality is good.
  11. Could I ask a question? I want to initialize an dynamic array and then constuct its values with 1 instruction. How could I do that? Something like this: int* m_array = new int[4];m_array = (4,3,5,6}
  12. I use AVG and it works very well, I don't have any problem with it. My computer hasn't been infected with any thing since I used AVG.
  13. disgusting but I like it although I don't really understand the ending of this film.
  14. I could play all real file types with k-lite codec pack, I played it well in windows media player.
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