IcedMetal 0 Report post Posted June 1, 2005 I am currently learning c++ to develop games. I have this bookHeres a linkI was thinking of getting theese two books:Heres a linkand this one:Link hereAre they worth it, because I dont want to spend $50 on some crap books. Share this post Link to post Share on other sites
warbird1405241485 0 Report post Posted June 1, 2005 I think that it are very good books, maybe except for the second one. If you want to learn game programming in C++ you realy should read them. I hope the other agree with me. Buy the first and the last one, and the second if you want to spent money ^^ . Share this post Link to post Share on other sites
vizskywalker 0 Report post Posted June 1, 2005 Muska & Lipman generally publish good quality books, so I think these two will be good. I ahve skimmed them in various bookstores and they looked good to me, but I have not read either and they did not cover the specific topic I was wondering about at the time so I did not purchase them. I would recommend that before you buy either book, browse gamedev.net and see if they can't get you started for free.~Viz Share this post Link to post Share on other sites
mitchellmckain 0 Report post Posted June 1, 2005 I would recommend that before you buy either book, browse gamedev.net and see if they can't get you started for free. <{POST_SNAPBACK}> I think vis has the right idea. I would add, seeing what books you can find in the local library system. Going through these first may give a better idea what to look for. Â Also what is your operating system and what compiler are you planning to use, these could have an impact on your choices as well. If you purchaced a programming platform these often have tutorials that come with them. Online tutorials for DirectX or OpenGL can be downloaded for free. Attempting these will also give you a better idea what it is that you are missing. Share this post Link to post Share on other sites
iGuest 3 Report post Posted June 4, 2005 Yehr, I've heard good things about the first one (Beginning C++ Game Programming (Game Development Series). I think any book would help though, and if your just starting 'C++' then you'll need one badly. I'd go with the first one. BTW - A lot of software companies keep these books in stock. (Even from here - the U.K) Go ring up some of them and ask if they have any in stock, and go check them out 1st hand. that's if you havn't already bought it. Failing that, just get the first one (or better still both) : any book will help a lot! Don't know how helpful I've been. Share this post Link to post Share on other sites
etan 0 Report post Posted June 5, 2005 I went to Barns and Nobles today and was searching in the gaming area and found a book called Programing for Teens. It comes with Blitz Basics and other programes. The Book teaches you how to program in the language and provides you with many pictures and sprites already made. THe first progect you tackel in that book is to make a reved up version of Space invadors. Im working on the making it right now and its very very simple and you can easily understand the commands they have you input. Here is a sample command <sprite == move right on Key F>, I advis you to check it out and explore it. Share this post Link to post Share on other sites
vizskywalker 0 Report post Posted June 6, 2005 Wait, move right on F? Whatever happened to WASD movement? I have also seen that book, and I thought it looked good as well. There is another book with a similar title, I can't remember if they are the same publisher, about game graphics for teens, also very useful.~Viz Share this post Link to post Share on other sites