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Xbox 360 (new Design)

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Posted Image

 

Specs:

Custom IBM PowerPC-based CPU Three symmetrical cores running at 3.2 GHz each

Two hardware threads per core; six hardware threads total

VMX-128 vector unit per core; three total

128 VMX-128 registers per hardware thread

1 MB L2 cache

 

CPU Game Math Performance 9 billion dot product operations per second

 

Custom ATI Graphics Processor 10 MB of embedded DRAM

48-way parallel floating-point dynamically scheduled shader pipelines

Unified shader architecture

 

Polygon Performance 500 million triangles per second

 

Pixel Fill Rate 16 gigasamples per second fill rate using 4x MSAA

 

Shader Performance 48 billion shader operations per second

 

Memory 512 MB of 700 MHz GDDR3 RAM

Unified memory architecture

 

Memory Bandwidth 22.4 GB/s memory interface bus bandwidth

256 GB/s memory bandwidth to EDRAM

21.6 GB/s front-side bus

 

Overall System Floating-Point Performance 1 teraflop

 

Storage Detachable and upgradeable 20GB hard drive

12x dual-layer DVD-ROM

Memory Unit support starting at 64 MB

 

I/O Support for up to four wireless game controllers

Three USB 2.0 ports

Two memory unit slots

 

Optimized for Online Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music

Built-in Ethernet port

Wi-Fi ready: 802.11a, 802.11b, and 802.11g

Video camera ready

 

Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD

Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs

Ability to rip music to the Xbox 360 hard drive

Custom playlists in every game

Built-in Media Center Extender for Windows XP Media Center Edition 2005

Interactive, full-screen 3-D visualizers

 

High-Definition Game Support All games supported at 16:9, 720p, and 1080i, anti-aliasing

Standard-definition and high-definition video output supported

 

Audio Multi-channel surround sound output

Supports 48KHz 16-bit audio

320 independent decompression channels

32-bit audio processing

Over 256 audio channels

 

Physical Specs Height: 83 mm

Width: 309 mm

Depth: 258 mm

Weight: 7.7 lbs.

 

System Orientation Stands vertically or horizontally

 

Customizable Face Plates Interchangeable to personalize the console

 

Pretty cool eh :P I want one :P

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Isn't this a little bit late....since E3 was already a few months ago..... and besides, it fugly! Looks like they hired the same people as apple did for their iPods (Which are ugly and overrated too). I'll stick to the PS3 as it has the better games, graphics and specs!

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Microsoft has stolen someone else's idea again. Sony's PS2 stands on its end, which is a good space saving idea, so Microsoft goes and steals it!!! I agree with TimothyA that the PS3 is better and more people will buy it. I have tried wireless controllers before and they can get interrupted by the simplest of things such as a telephone or TV remote in the next room.

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Ok, maybe the design is similar to the PS consoles - but since I'm already an XBOX user I like it because it's sleeker this time and not as boxy as the normal XBOX They also say that you can change the color by personalizing it with your own skins - that's good because you can be creative as you like and the fact that the controllers are wireless... :P hehe, no more tripping over wires..

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