Tw1g 0 Report post Posted June 18, 2005 Specs: Custom IBM PowerPC-based CPU Three symmetrical cores running at 3.2 GHz each Two hardware threads per core; six hardware threads total VMX-128 vector unit per core; three total 128 VMX-128 registers per hardware thread 1 MB L2 cache CPU Game Math Performance 9 billion dot product operations per second Custom ATI Graphics Processor 10 MB of embedded DRAM 48-way parallel floating-point dynamically scheduled shader pipelines Unified shader architecture Polygon Performance 500 million triangles per second Pixel Fill Rate 16 gigasamples per second fill rate using 4x MSAA Shader Performance 48 billion shader operations per second Memory 512 MB of 700 MHz GDDR3 RAM Unified memory architecture Memory Bandwidth 22.4 GB/s memory interface bus bandwidth 256 GB/s memory bandwidth to EDRAM 21.6 GB/s front-side bus Overall System Floating-Point Performance 1 teraflop Storage Detachable and upgradeable 20GB hard drive 12x dual-layer DVD-ROM Memory Unit support starting at 64 MB I/O Support for up to four wireless game controllers Three USB 2.0 ports Two memory unit slots Optimized for Online Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music Built-in Ethernet port Wi-Fi ready: 802.11a, 802.11b, and 802.11g Video camera ready Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs Ability to rip music to the Xbox 360 hard drive Custom playlists in every game Built-in Media Center Extender for Windows XP Media Center Edition 2005 Interactive, full-screen 3-D visualizers High-Definition Game Support All games supported at 16:9, 720p, and 1080i, anti-aliasing Standard-definition and high-definition video output supported Audio Multi-channel surround sound output Supports 48KHz 16-bit audio 320 independent decompression channels 32-bit audio processing Over 256 audio channels Physical Specs Height: 83 mm Width: 309 mm Depth: 258 mm Weight: 7.7 lbs. System Orientation Stands vertically or horizontally Customizable Face Plates Interchangeable to personalize the console Pretty cool eh I want one Share this post Link to post Share on other sites
TimothyA 0 Report post Posted June 18, 2005 Isn't this a little bit late....since E3 was already a few months ago..... and besides, it fugly! Looks like they hired the same people as apple did for their iPods (Which are ugly and overrated too). I'll stick to the PS3 as it has the better games, graphics and specs! Share this post Link to post Share on other sites
rvalkass 5 Report post Posted June 18, 2005 Microsoft has stolen someone else's idea again. Sony's PS2 stands on its end, which is a good space saving idea, so Microsoft goes and steals it!!! I agree with TimothyA that the PS3 is better and more people will buy it. I have tried wireless controllers before and they can get interrupted by the simplest of things such as a telephone or TV remote in the next room. Share this post Link to post Share on other sites
sparnp.fm 0 Report post Posted June 18, 2005 Ok, maybe the design is similar to the PS consoles - but since I'm already an XBOX user I like it because it's sleeker this time and not as boxy as the normal XBOX They also say that you can change the color by personalizing it with your own skins - that's good because you can be creative as you like and the fact that the controllers are wireless... hehe, no more tripping over wires.. Share this post Link to post Share on other sites