Hallo, mates! Remember me? Sorry it's been a such a while (responsibilities and all that). Anyway, an update: I used the gamemaker tutorial to create a game. And even though I was pretty much copying the actions of another, I had a ball! I also learnt (from the makers of gamemaker) that gamemaker isn't really very good for 3d games. Not a problem since, yes, I should indeed start from the bottom. Currently, I'm looking learn the GML coding with the hopes of building a single 2d game, to do just as was advised above: to learn how to code. (BTW, I'd love to learn how to mod existing games, but that's down the road a bit--after I learn coding.)So, I finished the little tutorial. Now, I'm like...okay what now? Shall I attempt to construct a simple 2d game on my own? Where do I start? Character development isn't a problem because I have the characters done up. World creation can help. (Vyoma, yes, a post on world making would be very helpful.)But, I guess these questions are a bit premature, since I've yet to actually sit down an see just what the coding can do. I'm going to take apart the game I made and look at its coding. Funny, when I younger that's how I learnt a bit about BASIC. (Ctrl+Break a programme, then list its coding.)Anyway, thank you all for your advice and replies. I very much appreciate them. I'll definitely be doing a lot of reading the next few days.Thanks again! Cheers!