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speedi3579

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Everything posted by speedi3579

  1. Hello there, I'd like to address the statement: Speed is still very much an issue. It is because of this that many programs, once written, will be gone through to determine which portions are really causing a speed issue. Those parts of programs will then be rewritten in assembly, usualy increasing the speed preformance quite a bit. And this one: While this is true, it is also true to just about every program language. It is not so much about whether you can understand the language, but as to where you can understand programming in general. I could theoretically teach you how to program using pseudocode only, and not teach you any language. Once you understood ever subject, you would have a very good grasp on how to program, in general. You could then take that and apply it to any language at all. The only requirement would be to learn the keywords and syntax specifics for that particular language, which really tens not to vary very much between languages. So this benefit holds true for most languages learned. My personal choice? I use C/C++/Assembler to do games in. I tend to use C++ when I want to create a tool or application, and if I am in a hurry and want to make a rather small project that is not so important, I'll use Visual Basic. When it comes to writing an entirely textual based application, I have a hunch I would switch to Delphi for this. Should I find myself programming for the web, I would of course be using HTML, and quite possibly a mixture of Java and PHP. Perl and other languages come into play there, too. Your probably realizing that by now I've listed most the languages on the poll. The reasoning behind that is that each language tends to have something that it does better than the other, and can be applied in a way to make use of that. Very interesting poll though, I like to see which language others consider to be their primary language.
  2. dissipate: Hello there, I am almost always involved with game design and planning. I am currently a student at Digipen and we don't have time for much else other than that. I have a text game project aproaching next semester and am hoping to convince my team to tackle a dungeon & dragon style command line parser text game. We all have our fair share in what goes into our games, but for my current team I am the technical director, so I'm pretty much happy coding what ever project we decide on, since I get to be in charge of making sure our code is superb. MUD's can be very fun. Back when I was learning C I took on a side project to create a single command parder text game that plays like a single player mud. It turned out very well as a learning experience and allowed me to apply much of what I had learned. Which MUD's do you code for currently? Are you doing the coding in a scripting language developed for those MUDS or using some sort of other language? wannabeeaweak: Programs for making games for websites. This could be a possibly controversial subject. Many will argue that flash is by far superior, while others will argue that java is. Me, I think any tool is suitable if your comfortable with it. You can even forgo both and use plain html to make a game. It depends on how creative you wish to be. Using a database and php you can create a game similar to Kings of Chaos. Web Game Builder - Tutorials and other resources for designing web and online games. Flash Advisor - This place has some handy information for developing games in flash. Flash MX Trial - And of course, you will need the ability to design in flash if you want to make flash games. Java Boutique - This place offers tutorials on how to program with java, including designing and making some games. It also has a lot of nice samples to view. I hope this has been helpful for you to find what you were looking for.
  3. Hello there. As stated above, photoshop is primarily used in designing logos, graphical ehancements, and general design bits for a website. Such as the little button you click to post a topic here. As for using photoshop to start designing and integrating its capabilities with a page, heres some helpful links. You'll need Photoshop. Adobe offers a tryout version that can be found here: Photoshop CS Tryout And here are some good places to get tutorials on designing web graphics: Pegaweb Web Design Introduction to Web Design with Adobe Photoshop Elated Web Design Tutorials Good-Tutorials.com Grafx Design And finally, one last resource that is always helpful. A google search! Google search on: Photoshop Web Design Tutorials I hope this information will help you get started using photoshop to enhance your web designs and add a customized new look and feel. ~Speedi.
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