HI all, im needing help, im in flash as2 and im trying to make my enemys move diagonally downwards and when they reach the limits iv set (the buildings) i want them to bounce off and go the other way, but the way its going one it hits the sides, they just go down straight. i couldnt get it to work with hittests so iv just used > < limits. code as follows:
onClipEvent (enterFrame) { enemySpeed = 2; sideSpeed = 4; if (this.hitTest(_root.newBullet)) { this.gotoAndStop("dead"); } this._y += enemySpeed; this._x -= sideSpeed; if (this._x<175) { this._x += sideSpeed; } if (this._x>375) { this._x -= sideSpeed; }}
Notice from rvalkass:
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