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Baralis

New To Webpage Creation

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Hi I am fairly new to webpage creation, so I asked a friend of mine what is the best method of creating a good site. I know how to create a basic site using HTML and I have had a go at Frontpage, but both dont offer me what I want. He suggested to me to try Mambo or Dreamweaver.Any thoughts or hints would be greatly appreciated as I am trying to create a website for an online gaming guild.

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Baralis,It would help to know what exactly you're trying to do that html & frontpage won't let you do?Me personally, the only times I've had to go beyond html, was when I did a website for an artist. I used java to provide random wipe effects between images on the front page to display her entire collection. Oh, I also built a website for a guy selling books that used cgi, to make his site more manageable. But for the users, all the cgi did was merge .html files. For him, it handled all the administration. It just made it easier to quickly manage a large number of books, and make it so that adding & deleting books from the list was very easy.Other than those 2 special cases, all the other websites I've built used just html. And I've built some complex sites using just html. Though I must admit, I do cheat a little for some of the actual html creation. Whenever I have a table of contents (or anything that is all all the pages) I have a small program that merges files for me. What it lets me do is write a TOC, or menu in one file, then in all the other files, I use a special tag <MRG "menu.html">. Then once I'm ready to check everything, I run my program over all the files, and it will remove the <MRG> tag, and replace it with what's in the file it references. It just makes for easier management on my part... but still everything is done with just html. :)So please tell us the details of how you need help. -YB :)

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Me personally, the only times I've had to go beyond html, was when I did a website for an artist. I used java to provide random wipe effects between images on the front page to display her entire collection.

 


You mean javascript, right? That would be pretty silly to write a java applet for a single visual effect.

 

Whenever I have a table of contents (or anything that is all all the pages) I have a small program that merges files for me. What it lets me do is write a TOC, or menu in one file, then in all the other files, I use a special tag <MRG "menu.html">. Then once I'm ready to check everything, I run my program over all the files, and it will remove the <MRG> tag, and replace it with what's in the file it references.

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That's a good idea. I don't know why I hadn't thought of doing that.

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Well what i think you want to do in to make a site that has the login and register function . I have used that . It makes your site really interactive and esier to manage , It makes people have to register to download on see pages (If you want it to be like that) Well its basicly a really good thing . If you just want to make a site to give people advice on games you should just use that html . But if you want it to be interactive go to http://forums.xisto.com/no_longer_exists/ and download it and upload and install it on your server . Its really a good thing !

;)

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I you want to make a good (following the standards) webpage, I'd suggest to write html pur-sang (notepad, AceHTML, ... will do the trick), if that isnt' possible, then don't use strontpage. Dreamweaver is much better, because it follows the rules much better (not perfect, but nothing is).One rule you may never forget (no, beter, 2 rules):-You make a site for the content, not for the looks (ok, except if that's the main point about your site).-You make a site the everybody can read (browsers, OS'es, ...)

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Wutske, I agree with you that content should generally be the focus of web designers, but for a beginning web designer, it can be good practice to put all of one's effort into aesthetics. When the next website project comes along, he or she will be more ready to tackle the content issues, having already gained insight into aesthetic demands.Or think about it this way. To provide good content, you need a message: what it is you have to offer the world. Does a gaming guild have a lot to say? I would think that such a site wouldn't have too much content, which would allow the designer some margin for creative license.

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