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dropout21

Turing.. Anything Decent? any1 use it?

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to start is anyone familiar with turing?have you made any applications in it?have you made any... decent games in it(2d)?i have found turing has its limits, sounds seems to slow it down immensely without properly calling the process, picture memory is limited, are just a few things ive noticed.i have managed to make a crappy game using predefined graphic functions with it (Draw.FillBox etc) and the pictures seem to turn out less than desirable. also i have improved by using File pictures, insted of drawing them. im still learning yet i am held back because my teacher wont let me go on.anyone have an opinon on turing or an example of what they can do with it?

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I'm currently working on TElement, (which is an application that shows info on each element) a project that I've been working on since Wednesday. It consists of mostly if, loop and put statements. I placed an array too!

For other projects I made with Turing come here

here's an example of Turing programming:

var name:stringput "Please enter your name and press [ENTER]"get name:*clsput "Hello, ", name

Turing was developed in the University of Toronto by Alan Turing. It is base on the Delphi programming language.

dropout21,
It's pretty hard to make a game in Turing though, it's not an event-driven programming language. It's procedural, therefore, it's hard to make a game. I haven't learned that far out yet.

If you can send a copy of your code via the PM system, I think I can help.

xboxrulz

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Turing was developed in the University of Toronto by Alan Turing. It is base on the Delphi programming language.

Actually, the language was named after Alan Turing. It was developed by Ric Holt and James Cordy. I just had to mention it.
Alan Turing was a genius, a brilliant mathematician and he did a lot of work breaking German cyphers during the second world war. He commited suicide in 1954 though, and so has had no part in the development of the Turing language.

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i have used it to make to different games, 1 using functions/procedures and a large loop, another using processes. process all the coding to run simutainously which is very useful but in my 1st game i required functions/procedures as it need to do things in very specific orders. i dont hope to make anything great in turing but some stuff can be made it in, once i upload the files, ill post a link.if any1 is aware of the program 'all the right type' (used in elementary schools to teach typing and spelling) i had recently made one of thosde program for some1s culminative task, as i truned in my game as my own.

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i have given out the exe's of the two games and 'sold' temporarily while retaining rights the 'all the write type program. as i said i need to host my stuff and its almost feb so Bandwidth refresh, so im putting it up in early feb, ill post link when its up.ps.xboxrulz how can you have a name like xboxrulz where xbox is made by microsoft and then run a linux os, and say join the linux revolution... seems like a conflict of interests

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Yes, I know the conflict between interests. I think XBOX and the Microsoft Game Studios as a different company. It's the only "good" areas of Microsoft. Although, I love Linux Operating System, I still like Microsoft games and the XBOX platform but I rarely use WindowsXP.I even run Turing for Windows on Linux via CrossOver Office. The only bad thing is that the delay statement freezes the environment :sP.S: This topic should be under Delphi because Turing is a different form of Delphi.xboxrulz

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lmao the delay freezes? i dont use delay to put anymore as i mainly used it with text prompts etc, so now i basicly use the offscreen buffering and a view.update when i need to display a change. i really hate the mircosoft operating systems but there are alot of good games for windows and also some programs to.

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