SparkyX 0 Report post Posted May 31, 2008 Can anyone help me? I do not understand when it says Success % Formula : ((WILL*0.8)/2.5)+(LEVEL/4)i will be very grateful if you help me , Thanks Share this post Link to post Share on other sites
Jeigh1405241495 0 Report post Posted June 1, 2008 Ummm, I'm not sure where you are saying this formula came from but it looks like pretty basic math where WILL and LEVEL are variables to be replaced by your WILL stat and current LEVEL assumedly. Share this post Link to post Share on other sites
faulty.lee 0 Report post Posted June 1, 2008 Success % Formula : ((WILL*0.8)/2.5)+(LEVEL/4)I'll try to interpret this directly word for word.Math convention => 1 = 100%, 0.1 = 10% and 0.01 = 1%(WILL * 0.8)/2.5 can be written as WILL * 0.8/2.50.8/2.5 = 0.32LEVEL/4 = LEVEL * 1/4 = LEVEL * 0.25So, the whole thing can be written as:Success % Formula = (WILL * 0.32) + (LEVEL * 0.25)By interpreting that, it means (what I think, but don't take my word for it):You success is determine by 32% of your will to success and 25% of you level (experience maybe). Not sure where did the remaining 43% goes, maybe luck? Share this post Link to post Share on other sites
Curt200518 0 Report post Posted September 11, 2009 I'll try to interpret this directly word for word.Math convention => 1 = 100%, 0.1 = 10% and 0.01 = 1%(WILL * 0.8)/2.5 can be written as WILL * 0.8/2.50.8/2.5 = 0.32LEVEL/4 = LEVEL * 1/4 = LEVEL * 0.25So, the whole thing can be written as:Success % Formula = (WILL * 0.32) + (LEVEL * 0.25)By interpreting that, it means (what I think, but don't take my word for it):You success is determine by 32% of your will to success and 25% of you level (experience maybe). Not sure where did the remaining 43% goes, maybe luck? Everything you wrote seems to be correct, i dont know about the 43% luck thing....I was thinking something like 32% of your will + 25% of your level = x and if x is greater than y then success, else fail. Just a guess though, If i figure more out about this i will be sure to post here....Atm i am trying to make it so that crime success is based on your agility instead of your Will & Level..later guys Share this post Link to post Share on other sites