Lozbo 0 Report post Posted October 8, 2005 Flash object: Mouse, has a method for hiding the mouse pointer, obvious.I have a movie clip with this: on (rollOver) { _root.Mouse.hide; startDrag("/lupa", true);}on (rollOut) { Mouse.show; _root.lupa.stopDrag();} It does show my custom pointer, but the mouse keeps showing a finger which means that the object is "clickable". I think i could use another structure to get rid of this, but im too lazy for it. Isnt it suposed to hide the hand-pointer too?Thanks in advance! Share this post Link to post Share on other sites
epox 0 Report post Posted November 1, 2005 ok ,you maybe are forgetting the root before Mouse.hide(), in the rollout event, try it, and yes, there is other way to get what you want and here it goes:1. in your rollover and rollout events, cut the startDrag and stopDrag commands, and change it with: //this goes in rollover eventdragging = true;//this goes in rollout eventdragging = false;//and then add this enterframe event:onClipEvent(enterFrame){ if(dragging) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; } else Mouse.show();} just reference the movieclip you want to drag, and that's all! you are done! Share this post Link to post Share on other sites