cool, I like it , somehow I prefer 3D game studio 6, It has this c-script language to do the scenario programming and model instructions with. And the rest is designing levels, models, lightning etc. I kinda enjoyed exploring all the stuff it had, but at some point I had to switch to a Debian box, and the time I spent at my winboze box now is not ment for game programming. I wonder if there is some not-very-hard-to-learn way to write linux games in 3D as well.