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hobbi

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About hobbi

  • Rank
    Newbie
  • Birthday 01/02/1984

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    http://

Profile Information

  • Gender
    Male
  • Location
    Melbourne, Australia
  • Interests
    mountain bike riding, games programming, flash, 3D Studio Max, games development, general programming and of course drinking beer and scotch while listening to some heavy metal!!
  1. I would have to agree with learning Actionscript 3.0 first, and then progressing to other languages as you grow confidence. Actionscript 3 is an Object Orientated Programming language, like Java and C++ so you will learn many programming techniques that you can later apply when you learn Java and C++. I am studying Computer Science in Games Technology at Uni, and I started out programming using Actionscript and found it extremely useful to learn the basics of programming. It helped me greatly to learn Java and C++ at University. You can quickly create games with Actionscript, get a feel for game design and programming, and Actionscript 3.0 is similar in syntax to java in some ways. Flash programming can also be useful for prototyping a game before investing your time developing it in Java or C++. The majority of games today are developed in C++, so I would highly recommend learning it when you are ready. Microsoft have a free express edition of XNA Games Studio where you can create games for the XBOX 360 using the programming language C# - which is similar in syntax to java. It also offers tutorials and support to help you learn. My best advice is to get your feet wet, start small and move up. Experiment, and have fun! Don't try and create a 3D first person shooter straight away, learn the basics and enjoy the process!
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