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TailGrab

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Posts posted by TailGrab


  1. I want to experiment with using Java as a language for graphics intensive games. I think that this could be effective with Java 3d or intensive use of JNI. Anybody have experience going either of these routes? What kinds of experiences have people had in general with writing games in Java?


  2. I play guitar bass t-sax and piano. Anybody here play with a band at all? Whats the best resources for unsigned bands? Maybe this would be better in a topic of its own but it seems like there's a big demand out there for better ways for an unsigned band to get noticed. Personal experiences anybody?


  3. I've been considering making a new beefy game system and I've been all torn up about the PCI-X thing. It seems like right now PCIX and AGP perform about the same, but the availability is thin for PCI-X hardware. Be it Intel or AMD, whats the route to go, AGP or PCIX? Will AGP be out in a year and my system will hit the upper bound?And on that note, what would you pack into such a system?


  4. I've done alot of programming in both C++ and Java, but I've never tried to combine the two. It seems like a really effective model would be to use Java with heavy use of JNI (Java Native Interface) which allows you to do some routines (the fast ones) in another language. If you do the game logic in Java to make it easy, then do low level graphics routines etc. (stuff that has a high cycle count) Anybody try this before?

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