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psychologist

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  1. Foreword: When I saw that 4 out of 5 of the pinned topics in movies section, I decided to clean it all up a little, + add the link to the easiest way of downloading from BRTurbo, the BRTurbo.cfg. You will guaranteed find a tip that will help you out with the BRTurbo links. So thank's to the people that posted the tips, and thank's to me that merged them together =) The BRTurbo Config; the easiest way of downloading from BRTurbo (by Ash): 1. First download the config linked above, then copy your config to your flashget directory. Then just double-click the config file and press yes. (This config adds a list of proxies, modifies a few settings, and registers Flashget.) 2. Flashget is now supposed to be configured to use a proxy by default, so start downloading from a Brturbo link (give it a few minutes) if it doesn't start or if you don't like the speed of the proxy go to Tools -> Options and then the proxy tab. 3. Right click on the download and choose pause and then start again, and it will attempt to use the new proxy, keep doing that until you find a proxy that you like! Config Link: CODE http://forums.xisto.com/no_longer_exists/ (Provided by Dardasaba, do not distribute this to other forums than appzplanet plz!) Download From Brturbo Faster With Flashget (Frosty-E): QUOTE 1. Open Flashget and go to tools > options > proxy > Add > 2. For title name write 'BRTurbo' and then in the 'Type' click 'HTTP' <Get>. 3. In server add this IP : 200.206.167.19 port 80 (if this one doesnt work good go to http://www.publicproxyservers.com/proxy/list1.html and find one from brazil and use that) and make sure no-cache and pasv mode are checked. 4. Now when you download from a BRTurbo link go to 'Site Properties' at the bottom of the add a link menu then choose http: BRTurbo. Then wait a second for it to connect and it should work fine speeds around 50 kb or more depending on your connection. How to download from BRTurbo faster posted by orthographic (originally xXaZnrAc3rXx was the poster): QUOTE 1. You need to have FlashGet installed to download from BRTurbo. (If you don't have it, download it from the Exclusive Applications Section.) 2. Then go to Tools, Connection and reenter the values: Connection: 300 Data: 600 **** XP USERS **** 1. Open My Computer and go to "C:WINDOWSsystem32driversetc". 2. In that dir you see the "hosts.ics" or "host" file (make sure that you can see the hidden files). Open it with notepad and go to the end of the document. 3. Put this at the end of the document Code: - 200.199.201.81 http://www.marco.aurelio.brturbo.com/ 4. For every other site (I mean that if after http:// something else comes) then do the same. Example: If the link is /legacy. Then copy /legacy and put again "200.199.201.81" before it. So it would look like Code: 200.199.201.81 /legacy 5. Save it in the same dir under the same name (or press CTRL+S) **** For thos who use other OS than XP **** 1. Open "Windows Explorer" and press CTRL+F. Now you need to look in your "c:" drive for the "hosts.ics" or only "host" file. 2. Do the same as listed under the point 2-5 under XP users above. How to download from BRTurbo with DAP (Posted by Frosty-E): QUOTE 1. Open Download Accelerator Plus and go to options > preferences > proxy/firewall 2. Click 'Use HTTP Proxy' and type 200.206.167.19 port 80 in then click 'Use HTTP Proxy' again and then click close. 3. When u want to download something off of BRTurbo go to options > preferences > proxy/firewall and click 'Use HTTP Proxy' (*but remember to turn 'Use HTTP Proxy' off when your done*) 4. Paste in the url and it should connect fast and get faster download speeds.
  2. .BIN & .CUE simple tutorial.So you have two files, one with a .bin extension and one with a .cue extension. "What do I do with these?" you ask. There are a number of options.BURN TO CDYou will need either NERO, CDRWIN or FIREBURNER to burn the file.To burn with NERO:Start NERO, choose FILE, choose BURN IMAGE, locate the .cue file you have and double click it. A dialog box will come up, for anything other than music make sure you choose DISC-AT-ONCE (DAO). You can also turn off the simulation burn if you so choose.Then burn away. To burn with CDRWin:Start CDRWin, choose the button on the top left, choose LOAD CUESHEET, press START RECORDING.To burn with Fireburner:Start Fireburner, click on the button on the bottom left corner "VISUAL CUE BURNER/BINCHUNKER", press the right mouse button and choose LOAD TRACKS FROM .CUE and choose the correct .CUE file,press the right mouse button again and chooseselect "Burn/Test Burn", choose DISK AT ONCE (DAO), disable TEST BURN and MULTISESSION, press OK..CUE ERRORSThe most common error you will get with a .cue file is when it points to an incorrect path. This is easily fixed. Find the .bin file, copy the exact title including the .bin extension. Now findthe .cue file, open the .cue file using notepad. It should look similar to this:FILE "name of file.bin" BINARYTRACK 01 MODE2/2352INDEX 01 00:00:00TRACK 02 MODE2/2352INDEX 00 00:04:00INDEX 01 00:06:00Delete everything in the quotes, in this case we would delete name of file.bin. Now place the title you copied in between the quotes. Save the changes and close out. Thats it, your .cue file should work now.OTHER WAYS TO USE .BIN & .CUE FILESVCDGear: This program will allow you to extract MPEG streams from CD images, convert VCD files to MPEG,correct MPEG errors, and more. Daemon Tools: This program creates a virtual drive on your PC which will allow you to "mount" the .cue file and usewhatever is in the .bin file without having to burn it to a cd.ISOBuster: This program will allow you to "bust" open the .bin file and extract the files within the .bin.
  3. Data capacity of CDs The capacity of a CD disc Abstract You can fit on a S/VCD without overburning: - approx. 735 MB of MPEG data onto a 74min/650MB disc - approx. 795 MB of MPEG data onto an 80min/700MB disc You can fit on a CD-ROM without overburning: - approx. 650 MB of data onto a 74min/650MB disc - approx. 703 MB of data onto an 80min/700MB disc ---------------------------------------------------------------- Introduction Let us ignore for now the terms of megabyte for CD capacity and try to understand how the data is stored on a CD. As well all know, the data is stored digitally as binary data. This means, however the actual information is actually kept on the disc, this information is in the form of "1"s and "0"s. Physically, the information on a CD is as pits on a thin sheet of metal (aluminium). An a CD-R disc, the data is physically on an organic dye layer which simulates the metal layer on a real pressed CD. ---------------------------------------------------------------- How is the information structured Now, on the CD, the information isn't just organised from beginning to end willy-nilly. Otherwise, it would be really hard to find a useful piece of information on the CD. Rather, the information is organised in sectors. Consider a sector as like a page in a book. Just like you are able to quickly find something in a book if you know the page number, you can quickly find something on a CD if you know the sector number. Now, remember that the CD was original made to hold audio data. It was decided, that the CD would would 75 sectors per second of audio. Although I cannot guess where this number comes from, it is quite appropriate for the audio CD. It means that you can "seek" an audio CD accurately to 1/75th of a second -- which is more than enough for consumer purposes. Now, with this in mind, we can work out the total data capacity of user data for 1 sector. ---------------------------------------------------------------- The total data capacity of user data of 1 sector on a CD CD audio uses uncompressed PCM stereo audio, 16-bit resolution sampled at 44.1 kHz. Thus 1 second of audio contains: 16 bits/channel * 2 channels * 44100 samples/second * 1 second = 1411200 bits = 176400 bytes Since there are 75 sectors per second 1 sector = 176400 bytes / 75 = 2352 bytes One sector on a CD contains 2352 bytes max. ---------------------------------------------------------------- The concept of different MODES and FORMS of burning Now, audio CD was well and good, but the medium would become much more useful if you could store other data on the disc as well. This became to be know as CD-ROM of course. Now, the audio-CD uses the ENTIRE sector for audio data. However, for CD-ROMs this caused a problem. Simply, CDs and the CD reading mechanisms were not 100% faultless. That is, errors (indeed frequent errors) could be made during the reading. For audio CDs, this does not matter as much as you could simply interpolate from the adjacent audio samples. This will obviously NOT DO for data CDs. A single bit error could lead to a program being unexecutable or ruin an achive file. Thus, for CD-ROMs, part of each sector is devoted to error correction codes and error detection codes. The CD-R FAQ has the details, but in effect, only 2048 bytes out of a total of 2352 bytes in each sector is available for user data on a data CD. This burning mode is either MODE1 or MODE2 Form1. ---------------------------------------------------------------- MODE2 Form2 sectors of VCDs and SVCDs Now, for VCDs and SVCDs, the video tracks do not necessarily require the robust error correction as normal data on a CD-ROM. However, there is still some overhead per sector that is used for something other than video data (e.g., sync headers). S/VCDs video tracks are burnt in what is called MODE2 Form2 sectors. In this mode, only 2324 bytes out of a total of 2352 bytes in each sector is available for user data. This is MUCH MORE than for CD-ROMs, but still less per sector than audio CD. ---------------------------------------------------------------- The disc capacities of CD-ROMs, audio-CDs and VCDs Now, obviously what ultimately determines the capacity of a disc is the total number of sectors it contains. This is similar to the total number of pages in a blank exercise book (if you recall the book analogy). The secondary determinant is the burning mode of the disc. For audio CDs, it is as if you could fill each page from top to bottom with audio data as the entire sector is used for audio data. For CD-ROMs, it is as if you need to first rule a margin and then leave the bottom part of each page for footnotes (headers + ECC + EDC). The amount of text you can actually write per page is then less due to these other constraints. For S/VCDs, we still need to rule a margin on the page, but we don't have to worry about the footnotes (headers). We can fit MORE text than a CD-ROM, but less than an audio-CD. Now remember, 1 second on a CD = 75 sectors. Thus: - 74 min CD = 333,000 sectors - 80 min CD = 360,000 sectors Data capacity in Mb for an audio-CD 74 min = 333,000 sectors * 2352 bytes / sector = 783216000 bytes = 746.9 Mb 80 min = 360,000 sectors * 2352 bytes / sector = 846720000 bytes = 807.5 Mb Data capacity in Mb for a CD-ROM 74 min = 333,000 sectors * 2048 bytes / sector = 681984000 bytes = 650.4 Mb 80 min = 360,000 sectors * 2048 bytes / sector = 737280000 bytes = 703.1 Mb Data capacity in Mb for a S/VCD 74 min = 333,000 sectors * 2324 bytes / sector = 773892000 bytes = 738.0 Mb 80 min = 360,000 sectors * 2324 bytes / sector = 836640000 bytes = 797.9 Mb ---------------------------------------------------------------- Conclusions As you can see, the often quoted capacities of 650MB and 700MB refer to CD-ROM capacities. Due to the fact that S/VCDs use a different burning mode where MORE of each sector is available as user data, the relatively capacities are HIGHER. Now, since S/VCDs are not composed of PURELY video tracks and have some unavoidable overheads, the actually total capacity left for video tracks is a few Mb less for each disc (about 735 Mb for 74min discs and 795 Mb for 80min discs). This is where the often quoted capacities of 740MB and 800MB come from. They are quite accurate. All these capacities are available BEFORE overburning. Overburning is where you burn MORE sectors than the disc is rated for. If you overburn, you can typically achieve about 1-2 minutes of additional capacity (depending on your drive and media).
  4. How To Deal with console game downloads Console related FAQs for PS2 & XBoX Notice from vizskywalker: You say you do not take credit for others work. Well, by receiving a reward for their work (in this case, hosting credits), you are both taking credit for their work and violating most countries' copyright law. If you can get back to me on exactly what is your own work and what comes from other sites, I will remove the quotes from your entire post, otherwise, know that if the credit script is working properly, you just lost a lot more credits than you gained for this post.
  5. OK alot of people seem to think they actually need a .cue but they dont. Any ways you can make a cue in note pad. heres how to. -------------------------------------------------------------------------------------Step1: Open note pad Step2: Use this as your template for the .cue In notepad, type the following: FILE "" BINARY TRACK 01 MODE1/2352 INDEX 01 00:00:00 Step3: Place the full name of the .bin between the " " example "tboad.bin" Step4: Got to save example save as "tboad.cue *Make sure you change the file extestion to .cue
  6. Windows 2000/XP Registry Tweaks Windows 2000 and XP are built on NT technology and both are generally better optimized for networking than Windows 9x and even NT4. Regardless, both XP and 2000 are still configured with respect to Ethernet rather than high-speed Internet connections, where latency plays a major role in throughput. Here, you will find specific information on how to optimize the Windows 2000/XP Registry for Cable Modems, DSL, or any similar type of broadband Internet connection.Customizing the Windows Registry assumes some proficiency in tuning Windows configuration files. If you don't feel comfortable editing it, please use our TCP Optimizer program, or the Windows 2000/XP registry patches. both those options will add all the parameters and set all the optimal values in the Registry automatically for you.If you'd rather make the changes yourself, or prefer to experiment with different values to fine-tune your connection, follow the directions for editing the Registry below. Editing the Windows 2000/XP Registry To edit the Registry, you need to use an editor, such as Regedit. As with previous Windows versions, it can be accessed from the Start Menu ( START > Run > type "Regedit" ). Note that most of the values recommended on these pages are not present in the Registry by default and you might have to add them manually. Also, for most of the tweaks to take effect you must Reboot. It is strongly recommended that you backup your Registry before editing. The easiest way to backup your Registry is from within the Registry Editor, just choose "Export Registry File" from the pull-down menu. Recommended settings for Windows 2000 / XP Windows 2000 & XP, unlike NT supports large windows as described in RFC1323 ( the 'RcvWindow' has a maximum value of 2**30 rather than 64K), and includes some other improvements over its predecessors you can use to speed up any transfers. The best settings are listed in red, the descriptions and other options are added to provide you with better understanding and enable you to customize your settings. All the following entries, unless otherwise noted should be placed in the Windows 2000/XP Registry under the key HKEY_LOCAL_MACHINESYSTEMCurrentControlSetServicesTcpipParameters TCPWindowSize The value of TCP Window in the Windows 2000 Registry is DWORD, representing number of bytes, with range from 0 to 2^30. The recommended values (in red) optimize TCP for any high speed Internet connection and work best in most cases, however if you'd like to use a custom value follow these guidelines: For best results, the TCPWindow should be a multiple of MSS (Maximum Segment Size). MSS is generally MTU - 40, where MTU (Maximum Transmission Unit) is the largest packet size that can be transmitted. MTU is usually 1500 (1492 for PPPoE connections). To determine the MTU value of your ISP. There are three places in the Windows 2000 Registry where you can add the TCP Window parameter. HKLM/SYSTEMCurrentControlSetServicesTcpipParametersGlobalMaxTcpWindowSize="256960" (DWORD, number of bytes) Valid range is from MSS to 2^30. Add the value as a decimal. Note: For best results RWIN has to be a multiple of MSS lower than 65535 times a scale factor that's a power of 2, i.e. 44 x 1460 = 64240 x 2^2 = 256960. If you choose to use a RWIN lower than 65535, you can simply make it multiple of MSS and turn scaling off (Tcp1323Opts=0) HKLMSYSTEMCurrentControlSetServicesTcpipParametersTcpWindowSize="256960" (DWORD, number of bytes) Valid range is from MSS to 2^30. Add the value as a decimal. TcpWindowSize can also exist under TcpipParametersInterface - if added at this location, it overrides the global setting for this particular . Note (10/20/00): Seems MS has found another bug in Windows 2000, the TCPWindowSize should be configured with the global setting (GlobalMaxTcpWindowsSize) rather than this one - Q263088 Note: For best results RWIN has to be a multiple of MSS lower than 65535 times a scale factor that's a power of 2, i.e. 44 x 1460 = 64240 x 2^2 = 256960. If you choose to use a RWIN lower than 65535, you can simply make it multiple of MSS and turn scaling off (Tcp1323Opts=0) Tcp1323Opts Tcp1323Opts is a necessary setting in order to enable Large TCPWindow support as described in RFC 1323. Without this parameter, the TCPWindow is limited to 64K. HKLMSYSTEMCurrentControlSetServicesTcpipParametersTcp1323Opts="1" (DWORD, recommended setting is 1. The possible settings are 0 - Disable RFC 1323 options, 1 - Window scaling but no Timestamp options, 3 - Window scaling and Time stamp options.) Note: Tcp1323Opts="3" might help in some cases where there is increased packet loss, however generally you'll achieve better throughput with Tcp1323Opts="1", since Timestamps add 12 bytes to the header of each packet. DefaultTTL DefaultTTL determines the time in seconds and the number of hops a packet lives. While it does not directly affect speed, a larger value increases the amount of time it takes for a packet to be considered lost, discarded and retransmitted. A value that's too small can cause packets to distant servers not to reach their destination at all. HKLMSYSTEMCurrentControlSetServicesTcpipParametersDefaultTTL="64" (DWORD, recommended setting is 64. Other settings that are widely used are 128 and 32) EnablePMTUDiscovery When set to 1 (True), TCP attempts to discover MTU automatically over the path to a remote host. Setting this parameter to 0 causes MTU to default to 576 which reduces overall performance over high speed connections. Note that this setting is different than our Windows 9x recommendation. HKLMSYSTEMCurrentControlSetServicesTcpipParametersEnablePMTUDiscovery="1" (DWORD - boolean, valid settings are 0-->False and 1-->True. Many connections perform better with this entry at 1, however, if you prefer to set your upstream to send fixed 1500 packets, you might want to use 0 instead). When set at 1, establishing connections and initial transfer speed might slow down a bit, however you will get better throughput if somewhere in the path large packets need to be fragmented. EnablePMTUBHDetect Setting this parameter to 1 (True) enables "black hole" routers to be detected, however it also increases the maximum number of retransmissions for a given segment. In most cases you'd want to keep BHDetect to 0 (False). HKLMSYSTEMCurrentControlSetServicesTcpipParametersEnablePMTUBHDetect="0" (DWORD - boolean, valid settings are 0-->False and 1-->True. Recommended setting is 0) SackOpts This parameter controls whether or not SACK (Selective Acknowledgement) support is enabled, as specified in RFC 2018. SACK is especially important for connections using large TCP Window sizes. HKLMSYSTEMCurrentControlSetServicesTcpipParametersSackOpts="1" (DWORD - boolean, recommended setting is 1. Possible settings are 0 - No Sack options or 1 - Sack Option enabled). TcpMaxDupAcks This parameter determines the number of duplicate ACKs that must be received for the same sequence number of sent data before "fast retransmit" is triggered to resend the segment that has been dropped in transit. HKLMSYSTEMCurrentControlSetServicesTcpipParametersTcpMaxDupAcks="2" (DWORD - range 1-3, recommended setting is 2). Additional Related Parameters The additional TCP related parameters are not necessary in most cases, and you shouldn't expect any drastic improvements, however we added them for those of you who like experimenting. You might be able to gain that last bit of performance, or customize your behavior even more with those. Keep in mind you should familiarize yourself with what the parameters mean and how they affect your connection before changing their values MTUSetting MTU overrides the default MTU for the network interface it is added to. Note that if EnablePMTUDiscovery is set to 1, TCP will use the smaller value of this local MTU and the "Discovered" MTU of the underlying network connection. If you'd rather use only the MTU value specified here, you'd have to disable PMTUDiscovery, which would prevent your system from detecting the network MTU. HKLMSYSTEMCurrentControlSetServicesTcpipParametersInterfacesMTU="1500" (DWORD, valid range is from 68 to <MTU network of>). Windows 2000 Web Patch According to the HTTP specs, only limited number of simultaneous connections are allowed, while loading pages. To increase that number, you can add the following entries to the Registry (they are not present by default): HKEY_USERS.DEFAULTSoftwareMicrosoftWindowsCurrentVersionInternet Settings"MaxConnectionsPerServer"=dword:00000020"MaxConnectionsPer1_0Server"=dword:00000020 HKEY_CURRENT_USERSoftwareMicrosoftWindowsCurrentVersionInternet Settings"MaxConnectionsPerServer"=dword:00000020"MaxConnectionsPer1_0Server"=dword:00000020 Note: Keep in mind that although those values work fine in most cases, they exceed the HTTP specs and therefore might cause problems with some websites. If you experience problems, just remove the entries. While these entries might improve web page loading considerably, they tend to strain webservers more and have no effect on throughput. Alternatively, you can download a patch from speedguide.net that will add these entries for you automatically from the Downloads section .
  7. Introduction: This is a tutorial on chaining proxies for the use of becoming more anonymous while online. There arenât enough tutorials online about this subject so I decided to make an attempt at writing one. Since itâs on the subject, I included a section on chaining wingates to become anonymous on telnet. ************************* Iâm going to assume that most of you have already used a proxy before to hide your real IP address or domain or maybe just used one to surf anonymously online. If you didnât, well hopefully you can keep up and possibly learn how to use a proxy. Its also best if you know what an IP address or Domain is first, before reading this tutorial. Hmm, I guess I have to show you where to find a proxy too. Well I find that good, updated proxy websites are⌠http://multiproxy.org/anon_list.htm http://tools.rosinstrument.com/proxy/ It will be up to you to figure out which ones work or not. Iâm not going to do all the work for you :-). You can check and see if the proxy works by going to http://privacy.net/ to see if your IP address changed. ************************* Proxy Servers A proxy is a server that acts as a gateway between your computer and your destination (website, IRC chat, etc.). These proxies receive requests from users to view, for example, a web page. The proxy will then forward the request to the internet, find your requested page, then send the web page back to you, the user. Most proxies come with a cache (sounds like âcashâ) feature that saves former websites that were visited on that proxy. Think of cache as a proxyâs storage room. Each site that you make the proxy visit, it saves in its own storage area (cache). So if the user or someone else requests the same site again later on, the proxy will go back into its cache, find the web page and send it back to the user. This saves time because the proxy doesnât have to go search the Internet for the web page. It just pulls the site out of its cache. The use of proxies to stay anonymous is a favorite thing to do among people on the Internet who are either paranoid or just security conscious. The anonymity factor comes from the proxyâs ability to hide your true Internet address. For example, if I were to run a scan on your computer right now, I would get the Internet address that was given to you by your ISP (internet service provider), but if I were to scan you while you were using a proxy, then I would get the Internet address of the proxy server. Basically the whole proxy picture looks like this⌠[user]>>>>>[Proxy]>>>>>[Web Pages] Simple enough, right? Right. So now letâs get to the chaining part. Proxy Chaining Proxy chaining is merely connecting to more than one proxy and then to your intended destination. You can use as many proxy servers as you can or want. The more you have, the more anonymous you will be. Remember, it doesnât matter how many proxies you chain together, you will never be 100% anonymous. Letâs look at an example⌠[user]>>>>>[Proxy1]>>>>>[Proxy2]>>>>>[Proxy3]>>>>>[Proxy4]>>>>>[Destination] The example shows that for a proxy chain to be created, the user must first connect to Proxy1. Once the user is connected to Proxy1, from Proxy1, the user will connect to Proxy2, from Proxy2, the user will connect to Proxy3, from Proxy3, the user will connect to Proxy4, from Proxy4, the user will then connect to the intended destination (web page, Unix server, ftp server, etc.). All together we have 4 proxies in this example. Each proxy is a link in the chain. If the user would be scanned while on the proxy chain in the example, the IP address or domain of Proxy4 would appear on the scan. Now the problem with proxies is they tend to âdie outâ in a few weeks or less. It all depends. So if Proxy2 were to cease functioning, the chain wouldnât work. You would need to get rid of Proxy2 and just use Proxy1, Proxy3, and Proxy4 or find another proxy to take Proxy2âs place. This is why proxy chaining can be a real pain if you are using them just to surf the net. If one dies, you have to figure out which one is the one not working, so you have to go through each one to check them or until you find the one that isnât working. Proxy chaining is a necessity if you plan on using proxies to execute a âhackâ. If you are attempting to gain unauthorized remote access to any server, whether it is through telnet, ftp, or http, chaining is a must. As I said, you will never be 100% anonymous no matter what you do online so it is possible that you still can be tracked even if u chain proxies. Chaining just makes it a lot hard to track someone. To make it even harder, its best to use foreign proxies because if someone wanted to trace you, they would need to get logs of your use of each proxy from each proxy administrator. This could take quite a while or even never at all if one of the proxyâs, or all for that matter, belong to an admin in a country that isnât too fond of the country you are located in. The longer it takes for the authorities to subpoena the logs of your usage of a single proxy from that proxyâs administrator, the more chance that the other proxies that you used in the chain will have their logs deleted by the time anyone gets to the server administrators of those proxies. So when attempting to do any kind of âhackâ, itâs best to use at least five or six proxies in a chain. HTTP Chaining HTTP chaining is basically chaining a proxy server in your browserâs address bar. Example⌠https://www.google.com Notice how the above proxy and destination (yahoo) are seperated by a () If you wanted to make a chain out of this you would simply add another proxy ex. (http://www.server1.com/) Another way to use proxys in your address bar is by adding the proxy IP or domain then the port number. Example⌠https://www.google.com Notice how the above proxy and destination server are seperated this time by a (/) forward slash instead of a () dash, underscore, dash. To make a chain out of this you would again simply add another proxy ex. (http://forums.xisto.com/no_longer_exists/) Browser Chaining To browser chain is fairly easy. Iâll use Internet Explorer as an example since I believe it is the browser that most people have and use. First you need to find the Internet Options. You can do this by either finding the Explorer icon on the desktop, right click on it, then press properties or if you have a browser window already opened if you are online then you can go to Tools (or sometimes its View) and press Internet Options. Now that you have the Internet Options window up you can now go to the Connections tab, then go to the first Settings button (not LAN Settings, the one above it) and click it. Now you should be in the Settings box. Put a check in the box where it says to Use a proxy server. Now if you wanted to surf using one proxy you would merely put the proxy in the Address: space and put the proxyâs port number in the Port: space. To use a chain here you would put in a proxy along with a â:â colon then the port number followed by a space separting the next proxy then a â:â colon then the port number then a space and so on. The last proxy you add should have its port number placed inside the Port: space. If you did it, then it should look like this exactly⌠Address: 213.234.124.23:80 121.172.148.23:80 143.134.54.67 Port: 80 ***Notice that each proxyort is separated by a space and that the last proxy has its port number placed in the Port: space. Do not check the box marked âBypass proxy server for local addressesâ. Press OK when you see that everything is in working order*** Wingates A wingate is a proxy server that someone installs onto his/her computer which allows for a single or multiple online connection to take place through port 23, the default telnet port. Depending on their security, some wingates will allow anyone online to connect to them and usually stay âaliveâ or âworkingâ anywhere from a few days to even months. There are people out there that scan for these Wingates and post the computerâs IP number or domain on their website to give anyone online a free list of them to use. You can also scan them yourself by using programs like WinScan. Chaining Wingates Using Telnet Iâm going to assume you already know what telnet is so I will just get right down to it. To chain using telnet, you would first bring up the DOS prompt and type in âtelnetâ then your wingate. (Since telnetâs default port is 23 and all wingates run on port 23, the port number is not necessary but I will add it just to show you how you should type any port number out on screen) Example⌠C:WINDOWS>telnet 61.133.119.130 23 So now you have âtelnetâ, a space, the wingate IP, a space, then the port number 23. Once you are connected to the wingate it should look like this⌠Wingate> Now you would type your next wingate and port number in, then press enter like so⌠Wingate> 203.207.173.166 23 You can continue to do this until you connected to as many Wingates as you need. Once you are finished with your wingates you would connect to your destination. Example⌠WinGate>arbornet.org So now the entire picture would look something like this⌠C:Windows> telnet 61.133.119.130 23 Wingate>203.207.173.166 23 Wingate>135.245.18.167 23 Wingate>m-net.arbornet.org Connecting to host arbornet.org...Connected Welcome to the Once and Future M-Net FreeBSD 4.3 (m-net.arbornet.org) (ttypv)
  8. All the information you'll need is in the help dialogs, just type "help" at the command prompt and it'll list all the commands available. Then just type a command followed by /? and it'll show all the help for that command: C:\current_directory>echo /? For what you described above, you may want to look at "set", "if", "echo", "goto" for starters. A few tips: type "set" to display a list of all system variables (DATE is a sytem variable!)use the "@" sign to turn echo off for the current line onlyyou can use "%n" to pass variables into the batch file (ex: typing "mybat.bat blah crap", then in your bat file you can sayif "%1"=="blah" start blah.exeif "%2"=="crap" goto craphere's a little code to get you started:CODE@ECHO offCLSECHO:This is my batch fileREM enter comments hereIF /i "%1"=="skip" ( ECHO:You must not care what day it is GOTO endofprogram)SET dayofweek=%date:~0,3%IF "%dayofweek%"=="Fri" ( ECHO:It's Friday!!) ELSE ( ECHO:Nope, not friday yet):endofprogramECHO:ECHO:PAUSE I'm sure there are some good tutorials out there, but this will at least get you started
  9. I check this most of the time: http://http://de.ign.com/
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